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Searched refs:total_verts (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_gs.c325 int total_verts = 0; in llvm_fetch_gs_outputs() local
339 total_verts += shader->llvm_emitted_vertices[i + (stream * shader->vector_length)]; in llvm_fetch_gs_outputs()
369 for (i = 0; i < total_verts; ++i) { in llvm_fetch_gs_outputs()
396 shader->stream[stream].emitted_vertices += total_verts; in llvm_fetch_gs_outputs()