Searched refs:tpg_max_patches_per_tes_batch (Results 1 – 2 of 2) sorted by relevance
3727 uint32_t tpg_max_patches_per_tes_batch; member3742 assert(values->tpg_max_patches_per_tes_batch >= 1); in V3D33_TESSELLATION_GEOMETRY_SHADER_PARAMS_pack()3763 __gen_uint(values->tpg_max_patches_per_tes_batch - 1, 5, 8); in V3D33_TESSELLATION_GEOMETRY_SHADER_PARAMS_pack()3765 cl[ 6] = __gen_uint(values->tpg_max_patches_per_tes_batch - 1, 5, 8) >> 8 | in V3D33_TESSELLATION_GEOMETRY_SHADER_PARAMS_pack()3794 values->tpg_max_patches_per_tes_batch = __gen_unpack_uint(cl, 45, 48) + 1; in V3D33_TESSELLATION_GEOMETRY_SHADER_PARAMS_unpack()
469 shader.tpg_max_patches_per_tes_batch = 1; in v3d_emit_tes_gs_shader_params()