Searched refs:trace_screen (Results 1 – 5 of 5) sorted by relevance
46 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_name()67 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_vendor()88 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_device_vendor()109 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_disk_shader_cache()130 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_param()154 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_shader_param()178 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_paramf()202 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_compute_param()231 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_is_format_supported()258 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_context_create()[all …]
49 struct trace_screen struct57 struct trace_screen * argument58 trace_screen(struct pipe_screen *screen);
45 trace_screen = trace_screen_create(real_screen);47 You can then simply use trace_screen instead of real_screen.49 You can create as many contexts you wish from trace_screen::context_create they50 are automatically wrapped by trace_screen.
43 struct trace_screen;69 trace_context_create(struct trace_screen *tr_scr,
1906 trace_context_create(struct trace_screen *tr_scr, in trace_context_create()