Searched refs:transformFeedbackBufferMode (Results 1 – 4 of 4) sorted by relevance
345 deUint32 transformFeedbackBufferMode; //!< TF buffer mode, or GL_NONE. member349 ProgramSources (void) : transformFeedbackBufferMode(0), separable(false) {} in ProgramSources()352 …ces& operator<< (const TransformFeedbackMode& mode) { transformFeedbackBufferMode = mode.… in operator <<()
424 …DE_ASSERT((sources.transformFeedbackBufferMode == GL_NONE) == sources.transformFeedbackVaryings.em… in init()425 if (sources.transformFeedbackBufferMode != GL_NONE) in init()431 …sformFeedbackVaryings((int)tfVaryings.size(), &tfVaryings[0], sources.transformFeedbackBufferMode); in init()
143 transformFeedbackBufferMode = GL_INTERLEAVED_ATTRIBS; in Program()1234 switch(transformFeedbackBufferMode) in applyTransformFeedback()1290 UNREACHABLE(transformFeedbackBufferMode); in applyTransformFeedback()1479 if(transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS && in linkTransformFeedback()1514 if(transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && in linkTransformFeedback()2950 transformFeedbackBufferMode = bufferMode; in setTransformFeedbackVaryings()3013 return transformFeedbackBufferMode; in getTransformFeedbackBufferMode()
293 GLenum transformFeedbackBufferMode; variable