Searched refs:transform_immediate (Results 1 – 7 of 7) sorted by relevance
193 if (ctx->transform_immediate) in tgsi_transform_shader()194 ctx->transform_immediate(ctx, fullimm); in tgsi_transform_shader()
54 void (*transform_immediate)(struct tgsi_transform_context *ctx, member
255 if (ctx->transform_immediate) in tgsi_transform_shader()256 ctx->transform_immediate(ctx, fullimm); in tgsi_transform_shader()
290 transform.base.transform_immediate = aa_immediate; in tgsi_add_aa_point()
518 transform.base.transform_immediate = psprite_immediate; in tgsi_add_point_sprite()
400 transform.base.transform_immediate = pstip_transform_immed; in util_pstipple_create_fragment_shader()