Searched refs:transitionFrom (Results 1 – 2 of 2) sorted by relevance
212 uint64_t transitionFrom(uint64_t State);299 uint64_t NewState = T.transitionFrom(State); in emit()369 uint64_t Transition::transitionFrom(uint64_t State) { in transitionFrom() function in Transition
4879 const ImageMemoryBarrierData &transitionFrom = kImageMemoryBarrierData[mCurrentLayout]; in initImageMemoryBarrierStruct() local4883 imageMemoryBarrier->srcAccessMask = transitionFrom.srcAccessMask; in initImageMemoryBarrierStruct()4885 imageMemoryBarrier->oldLayout = transitionFrom.layout; in initImageMemoryBarrierStruct()4907 const ImageMemoryBarrierData &transitionFrom = kImageMemoryBarrierData[mCurrentLayout]; in barrierImpl() local4914 VkPipelineStageFlags srcStageMask = GetImageLayoutSrcStageMask(context, transitionFrom); in barrierImpl()4955 const ImageMemoryBarrierData &transitionFrom = kImageMemoryBarrierData[mCurrentLayout]; in updateLayoutAndBarrier() local4957 VkPipelineStageFlags srcStageMask = GetImageLayoutSrcStageMask(context, transitionFrom); in updateLayoutAndBarrier()4960 if (IsShaderReadOnlyLayout(transitionTo) && IsShaderReadOnlyLayout(transitionFrom)) in updateLayoutAndBarrier()5000 ASSERT(!IsShaderReadOnlyLayout(transitionFrom)); in updateLayoutAndBarrier()