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Searched refs:translatedCode (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/test_utils/
Dcompiler_test.cpp69 std::string *translatedCode, in compileTestShader() argument
84 if (translatedCode) in compileTestShader()
86 *translatedCode = infoSink.obj.isBinary() ? kBinaryBlob : infoSink.obj.c_str(); in compileTestShader()
101 std::string *translatedCode, in compileTestShader() argument
107 translatedCode, infoLog); in compileTestShader()
152 std::string *translatedCode, in compileWithSettings() argument
156 compileOptions, translatedCode, infoLog); in compileWithSettings()
Dcompiler_test.h32 std::string *translatedCode,
40 std::string *translatedCode,
98 std::string *translatedCode,
/external/angle/src/tests/compiler_tests/
DEmulateGLDrawID_test.cpp30 std::string translatedCode; in CheckCompileFailure() local
34 SH_VARIABLES, &translatedCode, &infoLog); in CheckCompileFailure()
DEmulateGLBaseVertexBaseInstance_test.cpp30 std::string translatedCode; in CheckCompileFailure() local
34 SH_VARIABLES, &translatedCode, &infoLog); in CheckCompileFailure()
DDebugShaderPrecision_test.cpp1072 std::string translatedCode; in TEST() local
1077 shaderString, &resources, 0, &translatedCode, &infoLog)); in TEST()