/external/angle/src/tests/gl_tests/ |
D | FramebufferMultiviewTest.cpp | 470 EXPECT_EQ(GLColor::transparentBlack, getLayerColor(0, GL_COLOR_ATTACHMENT0)); in TEST_P() 473 EXPECT_EQ(GLColor::transparentBlack, getLayerColor(3, GL_COLOR_ATTACHMENT0)); in TEST_P() 488 EXPECT_EQ(GLColor::transparentBlack, getLayerColor(layer, colorAttachment)); in TEST_P() 500 EXPECT_EQ(GLColor::transparentBlack, getLayerColor(0, GL_COLOR_ATTACHMENT0)); in TEST_P() 503 EXPECT_EQ(GLColor::transparentBlack, getLayerColor(3, GL_COLOR_ATTACHMENT0)); in TEST_P() 505 EXPECT_EQ(GLColor::transparentBlack, getLayerColor(0, GL_COLOR_ATTACHMENT1)); in TEST_P() 508 EXPECT_EQ(GLColor::transparentBlack, getLayerColor(3, GL_COLOR_ATTACHMENT1)); in TEST_P() 586 EXPECT_EQ(GLColor::transparentBlack, getLayerColor(0, colorAttachment)); in TEST_P() 589 EXPECT_EQ(GLColor::transparentBlack, getLayerColor(3, colorAttachment)); in TEST_P() 599 EXPECT_EQ(GLColor::transparentBlack, getLayerColor(0, GL_COLOR_ATTACHMENT0)); in TEST_P() [all …]
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D | RobustResourceInitTest.cpp | 45 GLColor r = GLColor::transparentBlack; in UncompressDXTBlock() 166 std::vector<GLColor> dest(width * height, GLColor::transparentBlack); in UncompressDXTIntoSubRegion() 611 k += (data[index] != GLColor::transparentBlack) ? 1 : 0; in checkCustomFramebufferNonZeroPixels() 627 checkNonZeroPixels(&tex, 0, 0, 0, 0, GLColor::transparentBlack); in TEST_P() 651 checkNonZeroPixels(&tex, 0, 0, 0, 0, GLColor::transparentBlack); in TEST_P() 670 checkNonZeroPixels(&tex, 0, 0, 0, 0, GLColor::transparentBlack); in TEST_P() 693 checkNonZeroPixels3D(&tex, 0, 0, 0, 0, 0, GLColor::transparentBlack); in TEST_P() 1307 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 1360 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 1395 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() [all …]
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D | DepthStencilTest.cpp | 422 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 472 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 520 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P()
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D | BPTCCompressedTextureTest.cpp | 309 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 361 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P()
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D | MultiviewDrawTest.cpp | 398 EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 0)); in checkOutput() 401 EXPECT_EQ(GLColor::transparentBlack, GetViewColor(1, 0, 1)); in checkOutput() 1024 EXPECT_EQ(GLColor::transparentBlack, GetViewColor(j, 0, i)); in TEST_P() 2037 EXPECT_EQ(GLColor::transparentBlack, GetViewColor(j, 0, view)); in TEST_P() 2138 EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 0)); in TEST_P() 2141 EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 3)); in TEST_P()
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D | MultisampleTest.cpp | 317 EXPECT_PIXEL_COLOR_EQ(i, j + 1, GLColor::transparentBlack); in TEST_P() 388 EXPECT_PIXEL_COLOR_EQ(i, j + 1, GLColor::transparentBlack); in TEST_P()
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D | DrawBuffersTest.cpp | 201 verifyAttachment2DColor(index, texture, target, level, GLColor::transparentBlack); in verifyAttachment2DUnwritten() 532 verifyAttachment2DColor(1, mTextures[1], GL_TEXTURE_2D, 0, GLColor::transparentBlack); in TEST_P() 543 verifyAttachment2DColor(1, mTextures[1], GL_TEXTURE_2D, 0, GLColor::transparentBlack); in TEST_P()
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D | CopyTextureTest.cpp | 868 GLColor transparentPixels[4 * 4] = {GLColor::transparentBlack, GLColor::transparentBlack, in TEST_P() 869 GLColor::transparentBlack, GLColor::transparentBlack}; in TEST_P() 891 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P()
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D | SimpleOperationTest.cpp | 110 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 212 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P()
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D | VulkanPerformanceCounterTest.cpp | 2918 kMaskedDrawHeight, GLColor::transparentBlack); in TEST_P() 2920 kMaskedDrawY2 - kClearY2, GLColor::transparentBlack); in TEST_P() 2922 GLColor::transparentBlack); in TEST_P()
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D | StateChangeTest.cpp | 3481 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 3528 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P()
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D | GLSLTest.cpp | 2096 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P()
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/external/angle/src/tests/egl_tests/ |
D | EGLSurfaceTest.cpp | 545 EXPECT_PIXEL_COLOR_EQ(-1, -1, GLColor::transparentBlack); in TEST_P() 546 EXPECT_PIXEL_COLOR_EQ(size, 0, GLColor::transparentBlack); in TEST_P() 547 EXPECT_PIXEL_COLOR_EQ(0, size, GLColor::transparentBlack); in TEST_P() 548 EXPECT_PIXEL_COLOR_EQ(size, size, GLColor::transparentBlack); in TEST_P() 569 EXPECT_PIXEL_COLOR_EQ(-1, -1, GLColor::transparentBlack); in TEST_P() 570 EXPECT_PIXEL_COLOR_EQ(size, 0, GLColor::transparentBlack); in TEST_P() 571 EXPECT_PIXEL_COLOR_EQ(0, size, GLColor::transparentBlack); in TEST_P() 572 EXPECT_PIXEL_COLOR_EQ(size, size, GLColor::transparentBlack); in TEST_P() 593 EXPECT_PIXEL_COLOR_EQ(-1, -1, GLColor::transparentBlack); in TEST_P() 594 EXPECT_PIXEL_COLOR_EQ(size, 0, GLColor::transparentBlack); in TEST_P() [all …]
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/external/angle/src/tests/test_utils/ |
D | ANGLETest.cpp | 41 const GLColor GLColor::transparentBlack = GLColor(0u, 0u, 0u, 0u); member in angle::GLColor 150 if (color == GLColor::transparentBlack) in GetColorName()
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D | ANGLETest.h | 149 static const GLColor transparentBlack; member
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