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Searched refs:traverserVertexID (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp178 AddBaseVertexToGLVertexIDTraverser traverserVertexID; in EmulateGLBaseVertexBaseInstance() local
179 root->traverse(&traverserVertexID); in EmulateGLBaseVertexBaseInstance()
180 if (!traverserVertexID.updateTree(compiler, root)) in EmulateGLBaseVertexBaseInstance()