Searched refs:tri_mask (Results 1 – 2 of 2) sorted by relevance
84 GLbitfield tri_mask = 0; in intelClear() local121 tri_mask |= (mask & BUFFER_BITS_COLOR); in intelClear()140 tri_mask |= BUFFER_BIT_STENCIL; in intelClear()154 if (irb->tiling == I915_TILING_Y || tri_mask & BUFFER_BIT_STENCIL) in intelClear()155 tri_mask |= BUFFER_BIT_DEPTH; in intelClear()166 tri_mask |= blit_mask & (1 << (color_bit - 1)); in intelClear()172 tri_mask |= mask & ~blit_mask; in intelClear()176 tri_mask |= intelClearWithBlit(ctx, blit_mask); in intelClear()179 if (tri_mask) { in intelClear()180 debug_mask("tri", tri_mask); in intelClear()[all …]
280 GLbitfield tri_mask = mask & (BUFFER_BIT_STENCIL | in brw_clear() local283 if (tri_mask) { in brw_clear()284 debug_mask("tri", tri_mask); in brw_clear()285 mask &= ~tri_mask; in brw_clear()286 _mesa_meta_glsl_Clear(&brw->ctx, tri_mask); in brw_clear()