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Searched refs:tri_mask (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_clear.c84 GLbitfield tri_mask = 0; in intelClear() local
121 tri_mask |= (mask & BUFFER_BITS_COLOR); in intelClear()
140 tri_mask |= BUFFER_BIT_STENCIL; in intelClear()
154 if (irb->tiling == I915_TILING_Y || tri_mask & BUFFER_BIT_STENCIL) in intelClear()
155 tri_mask |= BUFFER_BIT_DEPTH; in intelClear()
166 tri_mask |= blit_mask & (1 << (color_bit - 1)); in intelClear()
172 tri_mask |= mask & ~blit_mask; in intelClear()
176 tri_mask |= intelClearWithBlit(ctx, blit_mask); in intelClear()
179 if (tri_mask) { in intelClear()
180 debug_mask("tri", tri_mask); in intelClear()
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/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_clear.c280 GLbitfield tri_mask = mask & (BUFFER_BIT_STENCIL | in brw_clear() local
283 if (tri_mask) { in brw_clear()
284 debug_mask("tri", tri_mask); in brw_clear()
285 mask &= ~tri_mask; in brw_clear()
286 _mesa_meta_glsl_Clear(&brw->ctx, tri_mask); in brw_clear()