Searched refs:triangle_r (Results 1 – 1 of 1) sorted by relevance
4148 float triangle_r = wheel_r_inner - (int)(sv_picker_size * 0.027f); in ColorPicker4() local4149 ImVec2 triangle_pa = ImVec2(triangle_r, 0.0f); // Hue point. in ColorPicker4()4150 ImVec2 triangle_pb = ImVec2(triangle_r * -0.5f, triangle_r * -0.866025f); // Black point. in ColorPicker4()4151 ImVec2 triangle_pc = ImVec2(triangle_r * -0.5f, triangle_r * +0.866025f); // White point. in ColorPicker4()