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Searched refs:tu_cs_end_draw_state (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/freedreno/vulkan/
Dtu_cs.h61 tu_cs_end_draw_state(struct tu_cs *cs, struct tu_cs *sub_cs) in tu_cs_end_draw_state() function
Dtu_pipeline.c241 pipeline->load_state = tu_cs_end_draw_state(&pipeline->cs, &cs); in tu6_emit_load_state()
2259 pipeline->program.state = tu_cs_end_draw_state(&pipeline->cs, &prog_cs); in tu_pipeline_builder_parse_shader_stages()
2263 pipeline->program.binning_state = tu_cs_end_draw_state(&pipeline->cs, &prog_cs); in tu_pipeline_builder_parse_shader_stages()
2299 pipeline->vi.state = tu_cs_end_draw_state(&pipeline->cs, &vi_cs); in tu_pipeline_builder_parse_vertex_input()
2306 tu_cs_end_draw_state(&pipeline->cs, &vi_cs); in tu_pipeline_builder_parse_vertex_input()
2927 pipeline->program.state = tu_cs_end_draw_state(&pipeline->cs, &prog_cs); in tu_compute_pipeline_create()
Dtu_cmd_buffer.c3083 return tu_cs_end_draw_state(&cmd->sub_cs, &cs); in tu6_emit_consts()
3183 *state = tu_cs_end_draw_state(&cmd->sub_cs, &cs); in tu6_emit_tess_consts()