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Searched refs:tu_upload_variant (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/freedreno/vulkan/
Dtu_pipeline.c2010 tu_upload_variant(struct tu_pipeline *pipeline, in tu_upload_variant() function
2725 builder->shader_iova[i] = tu_upload_variant(*pipeline, builder->variants[i]); in tu_pipeline_builder_build()
2728 tu_upload_variant(*pipeline, builder->binning_variant); in tu_pipeline_builder_build()
2919 uint64_t shader_iova = tu_upload_variant(pipeline, v); in tu_compute_pipeline_create()