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Searched refs:twosided (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/tnl/
Dt_vertex.c173 GLboolean twosided = ctx->Light.Enabled && ctx->Light.Model.TwoSide; in choose_interp_func() local
175 if (vtx->need_extras && (twosided || unfilled)) { in choose_interp_func()
191 GLboolean twosided = ctx->Light.Enabled && ctx->Light.Model.TwoSide; in choose_copy_pv_func() local
193 if (vtx->need_extras && (twosided || unfilled)) { in choose_copy_pv_func()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_swtcl.c278 GLboolean twosided = ctx->Light.Enabled && ctx->Light.Model.TwoSide; in radeonChooseVertexState() local
298 || twosided in radeonChooseVertexState()
699 GLboolean twosided = ctx->Light.Enabled && ctx->Light.Model.TwoSide; in radeonChooseRenderState() local
704 if (twosided) in radeonChooseRenderState()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_swtcl.c243 GLboolean twosided = ctx->Light.Enabled && ctx->Light.Model.TwoSide; in r200ChooseVertexState() local
259 || twosided in r200ChooseVertexState()
577 GLboolean twosided = ctx->Light.Enabled && ctx->Light.Model.TwoSide; in r200ChooseRenderState() local
582 if (twosided) in r200ChooseRenderState()