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Searched refs:u2u2 (Results 1 – 1 of 1) sorted by relevance

/external/apache-commons-math/src/main/java/org/apache/commons/math/geometry/
DRotation.java317 double u2u2 = Vector3D.dotProduct(u2, u2); in Rotation() local
320 if ((u1u1 == 0) || (u2u2 == 0) || (v1v1 == 0) || (v2v2 == 0)) { in Rotation()
344 double beta = FastMath.sqrt((u2u2 - u1u2 * coeffU) / (v2v2 - v1v2 * coeffV)); in Rotation()