/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_render_translate.c | 40 u_upload_alloc(r300->uploader, 0, count * 2, 4, in r300_translate_index_buffer() 54 u_upload_alloc(r300->uploader, 0, count * 2, 4, in r300_translate_index_buffer() 69 u_upload_alloc(r300->uploader, 0, count * 4, 4, in r300_translate_index_buffer()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_upload_mgr.h | 108 void u_upload_alloc(struct u_upload_mgr *upload,
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D | u_upload_mgr.c | 238 u_upload_alloc(struct u_upload_mgr *upload, in u_upload_alloc() function 307 u_upload_alloc(upload, min_out_offset, size, alignment, in u_upload_data()
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D | u_vbuf.c | 482 u_upload_alloc(mgr->pipe->stream_uploader, 0, in u_vbuf_translate_buffers() 514 u_upload_alloc(mgr->pipe->stream_uploader, in u_vbuf_translate_buffers()
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/external/mesa3d/src/gallium/drivers/iris/ |
D | iris_fine_fence.c | 8 u_upload_alloc(batch->fine_fences.uploader, in iris_fine_fence_reset()
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D | iris_blorp.c | 59 u_upload_alloc(uploader, 0, size, alignment, out_offset, &res, &ptr); in stream_state()
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D | iris_program_cache.c | 227 u_upload_alloc(ice->shaders.uploader, 0, prog_data->program_size, 64, in iris_upload_shader()
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D | iris_draw.c | 325 u_upload_alloc(ice->state.surface_uploader, 0, isl_dev->ss.size, in iris_update_grid_size_resource()
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D | iris_query.c | 510 u_upload_alloc(ice->query_buffer_uploader, 0, in iris_begin_query()
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/external/mesa3d/src/gallium/auxiliary/indices/ |
D | u_primconvert.c | 150 u_upload_alloc(pc->pipe->stream_uploader, 0, new_info.index_size * new_info.count, 4, in util_primconvert_draw_vbo()
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/external/mesa3d/docs/relnotes/ |
D | 9.0.3.rst | 128 - util: add some defensive coding in u_upload_alloc() 129 - st/mesa: do proper error checking for u_upload_alloc() calls
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_draw_elements.c | 131 u_upload_alloc(pipe->stream_uploader, 0, size, gen_size, in translate_indices()
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D | svga_state_constants.c | 629 u_upload_alloc(svga->const0_upload, 0, alloc_buf_size, in emit_constbuf()
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/external/mesa3d/src/gallium/drivers/lima/ |
D | lima_context.c | 78 u_upload_alloc(ctx->uploader, 0, cbs->size, 0x40, &cbs->offset, in lima_ctx_buff_alloc()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_draw.c | 391 u_upload_alloc(st->pipe->stream_uploader, 0, in st_draw_quad()
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D | st_cb_drawtex.c | 215 u_upload_alloc(pipe->stream_uploader, 0, in st_DrawTex()
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D | st_pbo.c | 233 u_upload_alloc(st->pipe->stream_uploader, 0, 8 * sizeof(float), 4, in st_pbo_draw()
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D | st_cb_bitmap.c | 686 u_upload_alloc(pipe->stream_uploader, 0, num_vert_bytes, 4, in st_DrawAtlasBitmaps()
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/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3dx_state.c | 410 u_upload_alloc(v3d->state_uploader, 0, in v3d_vertex_state_create() 744 u_upload_alloc(v3d->state_uploader, 0, in v3d_create_sampler_state() 1312 u_upload_alloc(v3d->uploader, 0, cl_packet_length(TEXTURE_SHADER_STATE), in v3d_create_image_view_texture_shader_state()
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/external/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_assemble.c | 110 … u_upload_alloc(ctx->state_uploader, 0, MALI_RENDERER_STATE_LENGTH, MALI_RENDERER_STATE_LENGTH, in pan_upload_shader_descriptor()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_fence.c | 241 u_upload_alloc(ctx->cached_gtt_allocator, 0, 4, 4, &fine->offset, in si_fine_fence_set()
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D | si_buffer.c | 464 u_upload_alloc(uploader, 0, box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT), in si_buffer_transfer_map()
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_bicubic_filter.c | 429 u_upload_alloc(filter->pipe->const_uploader, 0, 2 * sizeof(float), 256, in vl_bicubic_filter_render()
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_buffer_common.c | 417 u_upload_alloc(ctx->stream_uploader, 0, in r600_buffer_transfer_map()
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/external/mesa3d/docs/gallium/ |
D | context.rst | 320 Call u_upload_alloc or u_upload_data as many times as you want. After you are 325 - Always fill the memory immediately after u_upload_alloc. Any following call 326 to u_upload_alloc and u_upload_data can unmap memory returned by previous 327 u_upload_alloc.
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