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Searched refs:ubo_var (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniform_blocks.cpp560 struct gl_uniform_buffer_variable *ubo_var = in link_cross_validate_uniform_block() local
563 if (ubo_var->Name == ubo_var->IndexName) { in link_cross_validate_uniform_block()
564 ubo_var->Name = ralloc_strdup(*linked_blocks, ubo_var->Name); in link_cross_validate_uniform_block()
565 ubo_var->IndexName = ubo_var->Name; in link_cross_validate_uniform_block()
567 ubo_var->Name = ralloc_strdup(*linked_blocks, ubo_var->Name); in link_cross_validate_uniform_block()
568 ubo_var->IndexName = ralloc_strdup(*linked_blocks, ubo_var->IndexName); in link_cross_validate_uniform_block()
Dlink_uniforms.cpp799 const struct gl_uniform_buffer_variable *const ubo_var = in set_and_process() local
802 ubo_byte_offset = ubo_var->Offset; in set_and_process()
Dgl_nir_link_uniforms.c1790 const struct gl_uniform_buffer_variable *const ubo_var = in gl_nir_link_uniforms() local
1793 state.offset = ubo_var->Offset; in gl_nir_link_uniforms()