/external/tensorflow/tensorflow/lite/delegates/gpu/common/ |
D | memory_management_test.cc | 306 std::vector<TensorUsageRecord<uint2>> usage_records{ in TEST() 307 {/*size=*/uint2(2, 8), /*first=*/0, /*last=*/1}, in TEST() 308 {/*size=*/uint2(2, 8), /*first=*/1, /*last=*/2}, in TEST() 309 {/*size=*/uint2(1, 12), /*first=*/2, /*last=*/4}, in TEST() 310 {/*size=*/uint2(2, 8), /*first=*/3, /*last=*/5}, in TEST() 311 {/*size=*/uint2(8, 2), /*first=*/4, /*last=*/5}, in TEST() 312 {/*size=*/uint2(2, 8), /*first=*/5, /*last=*/7}, in TEST() 313 {/*size=*/uint2(1, 8), /*first=*/6, /*last=*/8}, in TEST() 314 {/*size=*/uint2(2, 8), /*first=*/7, /*last=*/8}, in TEST() 315 {/*size=*/uint2(4, 1), /*first=*/8, /*last=*/9}}; in TEST() [all …]
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/external/deqp-deps/glslang/Test/ |
D | hlsl.rw.vec2.bracket.frag | 5 RWTexture1D <uint2> g_tTex1du2; 9 RWTexture2D <uint2> g_tTex2du2; 13 RWTexture3D <uint2> g_tTex3du2; 17 RWTexture1DArray <uint2> g_tTex1du2a; 21 RWTexture2DArray <uint2> g_tTex2du2a; 40 uniform uint2 uu2; 43 uint2 Fn1(in uint2 x) { return x; } 47 void Fn2(out uint2 x) { x = uint2(0,0); } 61 uint2 r02 = g_tTex1du2[c1]; 66 uint2 r12 = g_tTex2du2[c2]; [all …]
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D | hlsl.structbuffer.fn2.comp | 2 RWBuffer<uint2> g_output : register(u1); 4 uint2 testLoad(uint loc, ByteAddressBuffer buffer) 6 uint2 result = buffer.Load2(loc); 13 uint2 result = testLoad(dispatchId, g_input);
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D | hlsl.intrinsics.promote.frag | 10 uint2 u2; 30 uint2 r11 = max(b2, u2); 36 uint2 r21 = clamp(b2, u2, b2); 41 uint2 r31 = max(b, u2); 47 uint2 r41 = clamp(b2, u, b2);
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D | hlsl.mip.operator.frag | 6 return g_tTex2df4.mips[2][uint2(3, 4)] + 13 … g_tTex2df4.mips[ g_tTex2df4.mips[9][uint2(10,11)][0] ][ g_tTex2df4.mips[13][uint2(14,15)].xy ];
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D | hlsl.intrinsics.comp | 6 groupshared uint2 gs_ua2; 7 groupshared uint2 gs_ub2; 8 groupshared uint2 gs_uc2; 50 float2 ComputeShaderFunction2(float2 inF0, float2 inF1, float2 inF2, uint2 inU0, uint2 inU1) 52 uint2 out_u2;
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D | hlsl.subpass.frag | 20 layout(input_attachment_index = 3) SubpassInput<uint2> subpass_u2; 24 layout(input_attachment_index = 6) SubpassInputMS<uint2> subpass_ms_u2; 53 uint2 c1; 87 uint2 result42 = subpass_u2.SubpassLoad(); 91 uint2 result52 = subpass_ms_u2.SubpassLoad(2);
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/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | hlsl.rw.vec2.bracket.frag | 5 RWTexture1D <uint2> g_tTex1du2; 9 RWTexture2D <uint2> g_tTex2du2; 13 RWTexture3D <uint2> g_tTex3du2; 17 RWTexture1DArray <uint2> g_tTex1du2a; 21 RWTexture2DArray <uint2> g_tTex2du2a; 40 uniform uint2 uu2; 43 uint2 Fn1(in uint2 x) { return x; } 47 void Fn2(out uint2 x) { x = uint2(0,0); } 61 uint2 r02 = g_tTex1du2[c1]; 66 uint2 r12 = g_tTex2du2[c2]; [all …]
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D | hlsl.structbuffer.fn2.comp | 2 RWBuffer<uint2> g_output : register(u1); 4 uint2 testLoad(uint loc, ByteAddressBuffer buffer) 6 uint2 result = buffer.Load2(loc); 13 uint2 result = testLoad(dispatchId, g_input);
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D | hlsl.intrinsics.promote.frag | 10 uint2 u2; 30 uint2 r11 = max(b2, u2); 36 uint2 r21 = clamp(b2, u2, b2); 41 uint2 r31 = max(b, u2); 47 uint2 r41 = clamp(b2, u, b2);
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D | hlsl.mip.operator.frag | 6 return g_tTex2df4.mips[2][uint2(3, 4)] + 13 … g_tTex2df4.mips[ g_tTex2df4.mips[9][uint2(10,11)][0] ][ g_tTex2df4.mips[13][uint2(14,15)].xy ];
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D | hlsl.intrinsics.comp | 6 groupshared uint2 gs_ua2; 7 groupshared uint2 gs_ub2; 8 groupshared uint2 gs_uc2; 50 float2 ComputeShaderFunction2(float2 inF0, float2 inF1, float2 inF2, uint2 inU0, uint2 inU1) 52 uint2 out_u2;
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D | hlsl.subpass.frag | 20 layout(input_attachment_index = 3) SubpassInput<uint2> subpass_u2; 24 layout(input_attachment_index = 6) SubpassInputMS<uint2> subpass_ms_u2; 53 uint2 c1; 87 uint2 result42 = subpass_u2.SubpassLoad(); 91 uint2 result52 = subpass_ms_u2.SubpassLoad(2);
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/external/angle/src/libANGLE/renderer/d3d/d3d11/shaders/ |
D | ResolveDepthStencil.hlsl | 21 Texture2DMS<uint2> Stencil : register(t1); 30 uint2 coord = uint2(texCoord.x * float(width), texCoord.y * float(height)); 41 uint2 coord = uint2(texCoord.x * float(width), texCoord.y * float(height)); 53 uint2 coord = uint2(texCoord.x * float(width), texCoord.y * float(height));
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D | Passthrough2D11.hlsl | 37 uint2 size; 45 uint2 size; 58 uint2 size; 66 uint2 size; 79 uint2 size; 87 uint2 size; 100 uint2 size; 108 uint2 size;
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/external/tensorflow/tensorflow/lite/delegates/gpu/common/memory_management/ |
D | internal.h | 54 bool IsCoveringObject(const uint2& first_object, const uint2& second_object); 63 size_t AbsDiffInElements(const uint2& first_size, const uint2& second_size);
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D | internal.cc | 33 bool IsCoveringObject(const uint2& first_object, const uint2& second_object) { in IsCoveringObject() 47 size_t AbsDiffInElements(const uint2& first_size, const uint2& second_size) { in AbsDiffInElements()
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/external/llvm/test/ExecutionEngine/MCJIT/ |
D | test-setcond-int.ll | 15 %uint2 = add i32 0, 0 ; <i32> [#uses=6] 32 %test13 = icmp eq i32 %uint1, %uint2 ; <i1> [#uses=0] 33 %test14 = icmp uge i32 %uint1, %uint2 ; <i1> [#uses=0] 34 %test15 = icmp ugt i32 %uint1, %uint2 ; <i1> [#uses=0] 35 %test16 = icmp ule i32 %uint1, %uint2 ; <i1> [#uses=0] 36 %test17 = icmp ult i32 %uint1, %uint2 ; <i1> [#uses=0] 37 %test18 = icmp ne i32 %uint1, %uint2 ; <i1> [#uses=0]
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/external/llvm/test/ExecutionEngine/OrcMCJIT/ |
D | test-setcond-int.ll | 15 %uint2 = add i32 0, 0 ; <i32> [#uses=6] 32 %test13 = icmp eq i32 %uint1, %uint2 ; <i1> [#uses=0] 33 %test14 = icmp uge i32 %uint1, %uint2 ; <i1> [#uses=0] 34 %test15 = icmp ugt i32 %uint1, %uint2 ; <i1> [#uses=0] 35 %test16 = icmp ule i32 %uint1, %uint2 ; <i1> [#uses=0] 36 %test17 = icmp ult i32 %uint1, %uint2 ; <i1> [#uses=0] 37 %test18 = icmp ne i32 %uint1, %uint2 ; <i1> [#uses=0]
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/external/llvm-project/llvm/test/ExecutionEngine/MCJIT/ |
D | test-setcond-int.ll | 15 %uint2 = add i32 0, 0 ; <i32> [#uses=6] 32 %test13 = icmp eq i32 %uint1, %uint2 ; <i1> [#uses=0] 33 %test14 = icmp uge i32 %uint1, %uint2 ; <i1> [#uses=0] 34 %test15 = icmp ugt i32 %uint1, %uint2 ; <i1> [#uses=0] 35 %test16 = icmp ule i32 %uint1, %uint2 ; <i1> [#uses=0] 36 %test17 = icmp ult i32 %uint1, %uint2 ; <i1> [#uses=0] 37 %test18 = icmp ne i32 %uint1, %uint2 ; <i1> [#uses=0]
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/external/llvm-project/clang/test/CodeGenOpenCL/ |
D | vector_shufflevector_valid.cl | 8 typedef unsigned int uint2 __attribute((ext_vector_type(2))); 12 (uint2)(((uint2)(0)).s0, 0);
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/external/clang/test/CodeGenOpenCL/ |
D | vector_shufflevector_valid.cl | 8 typedef unsigned int uint2 __attribute((ext_vector_type(2))); 12 (uint2)(((uint2)(0)).s0, 0);
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/external/llvm-project/llvm/test/ExecutionEngine/ |
D | test-interp-vec-setcond-int.ll | 15 %uint2 = add <3 x i32> <i32 0, i32 0, i32 0>, <i32 0, i32 0, i32 0> 32 %test13 = icmp eq <3 x i32> %uint1, %uint2 33 %test14 = icmp uge <3 x i32> %uint1, %uint2 34 %test15 = icmp ugt <3 x i32> %uint1, %uint2 35 %test16 = icmp ule <3 x i32> %uint1, %uint2 36 %test17 = icmp ult <3 x i32> %uint1, %uint2 37 %test18 = icmp ne <3 x i32> %uint1, %uint2
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/external/llvm/test/ExecutionEngine/ |
D | test-interp-vec-setcond-int.ll | 15 %uint2 = add <3 x i32> <i32 0, i32 0, i32 0>, <i32 0, i32 0, i32 0> 32 %test13 = icmp eq <3 x i32> %uint1, %uint2 33 %test14 = icmp uge <3 x i32> %uint1, %uint2 34 %test15 = icmp ugt <3 x i32> %uint1, %uint2 35 %test16 = icmp ule <3 x i32> %uint1, %uint2 36 %test17 = icmp ult <3 x i32> %uint1, %uint2 37 %test18 = icmp ne <3 x i32> %uint1, %uint2
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | gl_texture.h | 104 absl::Status CreateReadOnlyImageTexture(const uint2& size, 112 absl::Status CreateReadOnlyImageTextureF16(const uint2& size, 120 absl::Status CreateReadOnlyImageTextureU8(const uint2& size, 144 const uint2& size,
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