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Searched refs:uintIndex (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DFramebuffer.cpp2133 unsigned int uintIndex = static_cast<unsigned int>(textureIndex); in formsRenderingFeedbackLoopWith() local
2134 Texture *texture = glState.getSamplerTexture(uintIndex, textureTypes[textureIndex]); in formsRenderingFeedbackLoopWith()
2135 const Sampler *sampler = glState.getSampler(uintIndex); in formsRenderingFeedbackLoopWith()