Searched refs:uniHandler (Results 1 – 7 of 7) sorted by relevance
/external/skqp/src/gpu/vk/ |
D | GrVkDescriptorSetManager.cpp | 133 const GrVkUniformHandler* uniHandler) const { in isCompatible() 134 SkASSERT(uniHandler); in isCompatible() 140 if (fBindingVisibilities.count() != uniHandler->numSamplers()) { in isCompatible() 143 for (int i = 0; i < uniHandler->numSamplers(); ++i) { in isCompatible() 144 if (uniHandler->samplerVisibility(i) != fBindingVisibilities[i] || in isCompatible() 145 uniHandler->immutableSampler(i) != fImmutableSamplers[i]) { in isCompatible()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCClipProcessor.cpp | 51 GrGLSLUniformHandler* uniHandler = args.fUniformHandler; in emitCode() local 57 fPathIBoundsUniform = uniHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 65 fAtlasTransformUniform = uniHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
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D | GrCCPathProcessor.cpp | 147 GrGLSLUniformHandler* uniHandler = args.fUniformHandler; in onEmitCode() local 151 fAtlasAdjustUniform = uniHandler->addUniform( in onEmitCode() 219 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("octocoord", kFloat2_GrSLType), in onEmitCode()
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D | GrCCStroker.cpp | 102 GrGLSLUniformHandler* uniHandler = args.fUniformHandler; in onEmitCode() local 136 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("position", kFloat2_GrSLType), in onEmitCode() 193 GrGLSLUniformHandler* uniHandler = args.fUniformHandler; in onEmitCode() local 258 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("position", kFloat2_GrSLType), in onEmitCode()
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/external/skia/src/gpu/vk/ |
D | GrVkDescriptorSetManager.cpp | 273 const GrVkUniformHandler* uniHandler) const { in isCompatible() 274 SkASSERT(uniHandler); in isCompatible() 280 if (fBindingVisibilities.count() != uniHandler->numSamplers()) { in isCompatible() 283 for (int i = 0; i < uniHandler->numSamplers(); ++i) { in isCompatible() 284 if (uniHandler->samplerVisibility(i) != fBindingVisibilities[i] || in isCompatible() 285 uniHandler->immutableSampler(i) != fImmutableSamplers[i]) { in isCompatible()
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/external/skia/src/gpu/ccpr/ |
D | GrCCClipProcessor.cpp | 64 GrGLSLUniformHandler* uniHandler = args.fUniformHandler; in emitCode() local 71 fPathIBoundsUniform = uniHandler->addUniform(&proc, kFragment_GrShaderFlag, in emitCode() 80 fAtlasTranslateUniform = uniHandler->addUniform(&proc, kFragment_GrShaderFlag, in emitCode()
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/external/skia/src/gpu/tessellate/ |
D | GrStrokeTessellateShader.cpp | 91 auto* uniHandler = args.fUniformHandler; in onEmitCode() local 143 fTessArgsUniform = uniHandler->addUniform(nullptr, in onEmitCode() 153 fTessArgsUniform = uniHandler->addUniform(nullptr, in onEmitCode() 166 fTranslateUniform = uniHandler->addUniform(nullptr, kTessEvaluation_GrShaderFlag, in onEmitCode() 173 fAffineMatrixUniform = uniHandler->addUniform(nullptr, affineMatrixVisibility, in onEmitCode() 391 fColorUniform = uniHandler->addUniform(nullptr, kFragment_GrShaderFlag, kHalf4_GrSLType, in onEmitCode()
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