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Searched refs:uniHandler (Results 1 – 7 of 7) sorted by relevance

/external/skqp/src/gpu/vk/
DGrVkDescriptorSetManager.cpp133 const GrVkUniformHandler* uniHandler) const { in isCompatible()
134 SkASSERT(uniHandler); in isCompatible()
140 if (fBindingVisibilities.count() != uniHandler->numSamplers()) { in isCompatible()
143 for (int i = 0; i < uniHandler->numSamplers(); ++i) { in isCompatible()
144 if (uniHandler->samplerVisibility(i) != fBindingVisibilities[i] || in isCompatible()
145 uniHandler->immutableSampler(i) != fImmutableSamplers[i]) { in isCompatible()
/external/skqp/src/gpu/ccpr/
DGrCCClipProcessor.cpp51 GrGLSLUniformHandler* uniHandler = args.fUniformHandler; in emitCode() local
57 fPathIBoundsUniform = uniHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
65 fAtlasTransformUniform = uniHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
DGrCCPathProcessor.cpp147 GrGLSLUniformHandler* uniHandler = args.fUniformHandler; in onEmitCode() local
151 fAtlasAdjustUniform = uniHandler->addUniform( in onEmitCode()
219 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("octocoord", kFloat2_GrSLType), in onEmitCode()
DGrCCStroker.cpp102 GrGLSLUniformHandler* uniHandler = args.fUniformHandler; in onEmitCode() local
136 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("position", kFloat2_GrSLType), in onEmitCode()
193 GrGLSLUniformHandler* uniHandler = args.fUniformHandler; in onEmitCode() local
258 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("position", kFloat2_GrSLType), in onEmitCode()
/external/skia/src/gpu/vk/
DGrVkDescriptorSetManager.cpp273 const GrVkUniformHandler* uniHandler) const { in isCompatible()
274 SkASSERT(uniHandler); in isCompatible()
280 if (fBindingVisibilities.count() != uniHandler->numSamplers()) { in isCompatible()
283 for (int i = 0; i < uniHandler->numSamplers(); ++i) { in isCompatible()
284 if (uniHandler->samplerVisibility(i) != fBindingVisibilities[i] || in isCompatible()
285 uniHandler->immutableSampler(i) != fImmutableSamplers[i]) { in isCompatible()
/external/skia/src/gpu/ccpr/
DGrCCClipProcessor.cpp64 GrGLSLUniformHandler* uniHandler = args.fUniformHandler; in emitCode() local
71 fPathIBoundsUniform = uniHandler->addUniform(&proc, kFragment_GrShaderFlag, in emitCode()
80 fAtlasTranslateUniform = uniHandler->addUniform(&proc, kFragment_GrShaderFlag, in emitCode()
/external/skia/src/gpu/tessellate/
DGrStrokeTessellateShader.cpp91 auto* uniHandler = args.fUniformHandler; in onEmitCode() local
143 fTessArgsUniform = uniHandler->addUniform(nullptr, in onEmitCode()
153 fTessArgsUniform = uniHandler->addUniform(nullptr, in onEmitCode()
166 fTranslateUniform = uniHandler->addUniform(nullptr, kTessEvaluation_GrShaderFlag, in onEmitCode()
173 fAffineMatrixUniform = uniHandler->addUniform(nullptr, affineMatrixVisibility, in onEmitCode()
391 fColorUniform = uniHandler->addUniform(nullptr, kFragment_GrShaderFlag, kHalf4_GrSLType, in onEmitCode()