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Searched refs:uniform1uiv (Results 1 – 25 of 38) sorted by relevance

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/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl265 dst->uniform1uiv = src.uniform1uiv;
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl203 gl->uniform1uiv = &glUniform1uiv;
DglwInitES31Direct.inl265 gl->uniform1uiv = &glUniform1uiv;
DglwInitES32Direct.inl309 gl->uniform1uiv = &glUniform1uiv;
DglwInitES30.inl203 gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv");
DglwInitGL31.inl212 gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv");
DglwInitGL30.inl201 gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv");
DglwFunctions.inl747 glUniform1uivFunc uniform1uiv; variable
DglwInitES31.inl265 gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv");
DglwInitGL32.inl230 gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv");
DglwInitGL33.inl249 gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv");
DglwInitES32.inl309 gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv");
DglwInitGL40.inl279 gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv");
DglwInitGL41.inl353 gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv");
DglwInitGL42.inl365 gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv");
/external/angle/src/libANGLE/
DContext_gles_3_0_autogen.h132 void uniform1uiv(UniformLocation locationPacked, GLsizei count, const GLuint *value); \
/external/deqp/modules/gles31/functional/
Des31fShaderSharedVarTests.cpp243 if (scalarSize == 1) gl.uniform1uiv(location, numValues, &values[0]); in iterate()
Des31fUniformLocationTests.cpp596 case glu::TYPE_UINT: gl.uniform1uiv(gotLoc, 1, uintBuf); break; in render()
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp1027 ASSIGN("glUniform1uivEXT", uniform1uiv); in initProcsDesktopGL()
1487 ASSIGN("glUniform1uiv", uniform1uiv); in initProcsDesktopGL()
2506 ASSIGN("glUniform1uiv", uniform1uiv); in initProcsGLES()
3814 uniform1uiv = &glUniform1uivNULL; in initProcsDesktopGLNULL()
4274 uniform1uiv = &glUniform1uivNULL; in initProcsDesktopGLNULL()
5292 uniform1uiv = &glUniform1uivNULL; in initProcsGLESNULL()
DProgramGL.cpp613 mFunctions->uniform1uiv(uniLoc(location), count, v); in setUniform1uiv()
DDispatchTableGL_autogen.h313 PFNGLUNIFORM1UIVPROC uniform1uiv = nullptr; variable
/external/deqp/external/openglcts/modules/gl/
Dgl3cGPUShader5Tests.cpp277 gl.uniform1uiv(location, 1, u_data); in setUniform()
/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp184 gl.uniform1uiv(loc, 1, (const deUint32*)&val.elements[elemNdx].int32); in setUniformValue()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl747 gl->uniform1uiv = glUniform1uiv;
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp813 case TYPE_UINT: gl.uniform1uiv(loc, 1, (const deUint32*)&val.elements[elemNdx].int32); break; in setUniformValue()

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