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Searched refs:uniform2f (Results 1 – 25 of 38) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fShaderMetamorphicTests.cpp139 gl.uniform2f(uniformLoc, 0.0f, 1.0f); in render()
143 gl.uniform2f(uniformLoc, glw::GLfloat(img.getWidth()), glw::GLfloat(img.getHeight())); in render()
147 gl.uniform2f(uniformLoc, 0.0f, 0.0f); in render()
/external/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp364 ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->scaleLocation, 1.0, 1.0)); in copySubImageToLUMAWorkaroundTexture()
365 ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->offsetLocation, 0.0, 0.0)); in copySubImageToLUMAWorkaroundTexture()
543 ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->scaleLocation, texCoordScale.x(), in blitColorBufferWithShader()
545 ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->offsetLocation, texCoordOffset.x(), in blitColorBufferWithShader()
651 ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->scaleLocation, scale.x(), scale.y())); in copySubTexture()
653 mFunctions->uniform2f(blitProgram->offsetLocation, offset.x(), offset.y())); in copySubTexture()
1077 ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->scaleLocation, 1.0f, 1.0f)); in generateSRGBMipmap()
1078 ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->offsetLocation, 0.0f, 0.0f)); in generateSRGBMipmap()
DDispatchTableGL_autogen.cpp557 ASSIGN("glUniform2fARB", uniform2f); in initProcsDesktopGL()
1363 ASSIGN("glUniform2f", uniform2f); in initProcsDesktopGL()
2393 ASSIGN("glUniform2f", uniform2f); in initProcsGLES()
3345 uniform2f = &glUniform2fNULL; in initProcsDesktopGLNULL()
4150 uniform2f = &glUniform2fNULL; in initProcsDesktopGLNULL()
5179 uniform2f = &glUniform2fNULL; in initProcsGLESNULL()
DDispatchTableGL_autogen.h193 PFNGLUNIFORM2FPROC uniform2f = nullptr; variable
/external/angle/src/libANGLE/renderer/gl/egl/gbm/
DDisplayGbm.cpp737 gl->uniform2f(mCenterUniform, x + halfw, y + halfh); in drawWithTexture()
738 gl->uniform2f(mWindowSizeUniform, halfw, halfh); in drawWithTexture()
739 gl->uniform2f(mBorderSizeUniform, borderw, borderh); in drawWithTexture()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl121 gl->uniform2f = &glUniform2f;
DglwInitES30Direct.inl204 gl->uniform2f = &glUniform2f;
DglwInitES20.inl121 gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f");
DglwInitES31Direct.inl266 gl->uniform2f = &glUniform2f;
DglwInitES32Direct.inl310 gl->uniform2f = &glUniform2f;
DglwInitES30.inl204 gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f");
DglwInitGL31.inl213 gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f");
DglwInitGL30.inl202 gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f");
DglwFunctions.inl750 glUniform2fFunc uniform2f; variable
DglwInitES31.inl266 gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f");
DglwInitGL32.inl231 gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f");
DglwInitGL33.inl250 gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f");
DglwInitES32.inl310 gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f");
DglwInitGL40.inl282 gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f");
DglwInitGL41.inl356 gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f");
DglwInitGL42.inl368 gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f");
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl266 dst->uniform2f = src.uniform2f;
/external/angle/src/libANGLE/
DContext_gles_2_0_autogen.h157 void uniform2f(UniformLocation locationPacked, GLfloat v0, GLfloat v1); \
/external/skqp/src/gpu/gl/
DGrGLTestInterface.cpp159 fFunctions.fUniform2f = bind_to_member(this, &GrGLTestInterface::uniform2f); in GrGLTestInterface()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl750 gl->uniform2f = glUniform2f;

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