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Searched refs:uniform32 (Results 1 – 15 of 15) sorted by relevance

/external/skia/tests/sksl/runtime/
DArrayIndexing.skvm2 0 r0 = uniform32 ptr0 4
3 1 r1 = uniform32 ptr0 14
4 2 r2 = uniform32 ptr0 18
5 3 r3 = uniform32 ptr0 1C
6 4 r4 = uniform32 ptr0 20
7 5 r5 = uniform32 ptr0 24
8 6 r6 = uniform32 ptr0 2C
9 7 r7 = uniform32 ptr0 30
10 8 r8 = uniform32 ptr0 38
11 9 r9 = uniform32 ptr0 48
[all …]
DVectorIndexing.skvm2 0 r0 = uniform32 ptr0 4
3 1 r1 = uniform32 ptr0 14
4 2 r2 = uniform32 ptr0 18
5 3 r3 = uniform32 ptr0 1C
6 4 r4 = uniform32 ptr0 20
7 5 r5 = uniform32 ptr0 24
8 6 r6 = uniform32 ptr0 2C
9 7 r7 = uniform32 ptr0 30
10 8 r8 = uniform32 ptr0 40
DConversionConstructors.skvm2 0 r0 = uniform32 ptr0 4
3 1 r1 = uniform32 ptr0 8
4 2 r2 = uniform32 ptr0 C
DSampleWithExplicitCoord.skvm2 0 r0 = uniform32 ptr0 0
3 1 r1 = uniform32 ptr0 C
DGLSLTypeNames.skvm2 0 r0 = uniform32 ptr0 4
/external/skia/src/core/
DSkRuntimeEffect.cpp459 uniform.push_back(p.uniform32(skslUniforms.push(/*placeholder*/ 0)).id); in initFilterColorInfo()
607 uniform.push_back(p->uniform32(uniforms->push(bits)).id); in onProgram()
782 uniform.push_back(p->uniform32(uniforms->push(bits)).id); in onProgram()
DSkVMBlitter.cpp113 skvm::I32 dx = p->uniform32(uniforms->base, offsetof(BlitterUniforms, right)) in device_coord()
115 dy = p->uniform32(uniforms->base, offsetof(BlitterUniforms, y)); in device_coord()
DSkVM.h441 M(uniform32) \
630 I32 uniform32(Ptr ptr, int offset);
631 F32 uniformF (Ptr ptr, int offset) { return pun_to_F32(uniform32(ptr,offset)); } in uniformF()
645 I32 uniform32(Uniform u) { return this->uniform32(u.ptr, u.offset); } in uniform32() function
DSkVM.cpp258 case Op::uniform32: write(o, V{id}, "=", op, Ptr{immA}, Hex{immB}); break; in write_one_instruction()
371 case Op::uniform32: write(o, R{d}, "=", op, Ptr{immA}, Hex{immB}); break; in dump()
615 I32 Builder::uniform32(Ptr ptr, int offset) { in uniform32() function in skvm::Builder
616 return {this, push(Op::uniform32, NA,NA,NA,NA, ptr.ix, offset)}; in uniform32()
2529 case Op::uniform32: { in setupLLVM()
3611 case Op::uniform32: a->vbroadcastss(dst(), A::Mem{arg[immA], immB}); in jit()
3882 case Op::uniform32: a->add(GP0, arg[immA], immB); in jit()
/external/skia/modules/particles/src/
DSkParticleEffect.cpp187 uniformIDs.push_back(b.uniform32(skslUniformPtr, i * sizeof(int)).id); in prepare()
/external/skia/src/opts/
DSkVM_opts.h215 CASE(Op::uniform32): in interpret_skvm()
/external/skia/tests/
DSkVMTest.cpp724 x = b.add(x, b.uniform32(uniforms, kPtr+0)); in DEF_TEST()
725 x = b.mul(x, b.uniform32(uniforms, kPtr+4)); in DEF_TEST()
726 x = b.sub(x, b.uniform32(uniforms, kPtr+8)); in DEF_TEST()
728 skvm::I32 limit = b.uniform32(uniforms, kPtr+12); in DEF_TEST()
2448 skvm::I32 ix = b.uniform32(uniforms,8); in DEF_TEST()
DSkSLInterpreterTest.cpp533 uniforms[i] = b.uniform32(uniformPtr, i * sizeof(int)).id; in DEF_TEST()
/external/skia/src/shaders/
DSkImageShader.cpp822 p->uniform32(uniforms->push(pm.rowBytesAsPixels())), in onProgram()
/external/skia/src/sksl/codegen/
DSkSLVMCodeGenerator.cpp1803 children.push_back({uniforms.pushPtr(nullptr), builder->uniform32(uniforms.push(0))}); in testingOnly_ProgramToSkVMShader()