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Searched refs:uniformAlignment (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dparameter_validation_utils.cpp2315 VkDeviceSize uniformAlignment = device_limits.minUniformBufferOffsetAlignment; in manual_PreCallValidateUpdateDescriptorSets() local
2318 … if (SafeModulo(pDescriptorWrites[i].pBufferInfo[j].offset, uniformAlignment) != 0) { in manual_PreCallValidateUpdateDescriptorSets()
2324 … i, j, pDescriptorWrites[i].pBufferInfo[j].offset, uniformAlignment); in manual_PreCallValidateUpdateDescriptorSets()