/external/angle/src/compiler/translator/ |
D | TranslatorHLSL.cpp | 225 bool TranslatorHLSL::hasShaderStorageBlock(const std::string &uniformBlockName) const in hasShaderStorageBlock() 227 return (mShaderStorageBlockRegisterMap.count(uniformBlockName) > 0); in hasShaderStorageBlock() 237 bool TranslatorHLSL::hasUniformBlock(const std::string &uniformBlockName) const in hasUniformBlock() 239 return (mUniformBlockRegisterMap.count(uniformBlockName) > 0); in hasUniformBlock() 242 unsigned int TranslatorHLSL::getUniformBlockRegister(const std::string &uniformBlockName) const in getUniformBlockRegister() 244 ASSERT(hasUniformBlock(uniformBlockName)); in getUniformBlockRegister() 245 return mUniformBlockRegisterMap.find(uniformBlockName)->second; in getUniformBlockRegister() 274 const std::string &uniformBlockName) const in shouldUniformBlockUseStructuredBuffer() 276 auto uniformBlockIter = mUniformBlockUseStructuredBufferMap.find(uniformBlockName); in shouldUniformBlockUseStructuredBuffer()
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D | ShaderLang.cpp | 633 const std::string &uniformBlockName, in GetUniformBlockRegister() argument 642 if (!translator->hasUniformBlock(uniformBlockName)) in GetUniformBlockRegister() 647 *indexOut = translator->getUniformBlockRegister(uniformBlockName); in GetUniformBlockRegister() 655 const std::string &uniformBlockName) in ShouldUniformBlockUseStructuredBuffer() argument 661 return translator->shouldUniformBlockUseStructuredBuffer(uniformBlockName); in ShouldUniformBlockUseStructuredBuffer()
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D | TranslatorHLSL.h | 26 bool shouldUniformBlockUseStructuredBuffer(const std::string &uniformBlockName) const;
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/external/angle/src/libANGLE/capture/ |
D | capture_gles_3_0_params.cpp | 205 GLchar *uniformBlockName, in CaptureGetActiveUniformBlockName_length() argument 223 GLchar *uniformBlockName, in CaptureGetActiveUniformBlockName_uniformBlockName() argument 229 CaptureStringLimit(uniformBlockName, bufSize, paramCapture); in CaptureGetActiveUniformBlockName_uniformBlockName() 565 const GLchar *uniformBlockName, in CaptureGetUniformBlockIndex_uniformBlockName() argument 568 CaptureString(uniformBlockName, paramCapture); in CaptureGetUniformBlockIndex_uniformBlockName()
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D | capture_gles_3_0_autogen.h | 216 GLchar *uniformBlockName); 317 const GLchar *uniformBlockName, 708 GLchar *uniformBlockName, 716 GLchar *uniformBlockName, 890 const GLchar *uniformBlockName,
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D | capture_gles_3_0_autogen.cpp | 831 GLchar *uniformBlockName) in CaptureGetActiveUniformBlockName() argument 846 uniformBlockName, &lengthParam); in CaptureGetActiveUniformBlockName() 860 InitParamValue(ParamType::TGLcharPointer, uniformBlockName, &uniformBlockNameParam.value); in CaptureGetActiveUniformBlockName() 863 uniformBlockName, &uniformBlockNameParam); in CaptureGetActiveUniformBlockName() 1500 const GLchar *uniformBlockName, in CaptureGetUniformBlockIndex() argument 1510 InitParamValue(ParamType::TGLcharConstPointer, uniformBlockName, in CaptureGetUniformBlockIndex() 1513 uniformBlockName, &uniformBlockNameParam); in CaptureGetUniformBlockIndex()
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/external/angle/include/GLSLANG/ |
D | ShaderLang.h | 761 const std::string &uniformBlockName, 765 const std::string &uniformBlockName);
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 937 GLchar uniformBlockName[128]; in get_active_uniform_block_name() local 939 deMemset(&uniformBlockName[0], 0, sizeof(uniformBlockName)); in get_active_uniform_block_name() 946 …UniformBlockName(shader, numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, &length, &uniformBlockName[0]); in get_active_uniform_block_name() 951 …tiveUniformBlockName(-1, numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, &length, &uniformBlockName[0]); in get_active_uniform_block_name() 958 …me(program.getProgram(), numActiveBlocks, (int)sizeof(uniformBlockName), &length, &uniformBlockNam… in get_active_uniform_block_name()
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/external/angle/src/libANGLE/ |
D | Context_gles_3_0_autogen.h | 65 GLsizei *length, GLchar *uniformBlockName); \ 89 GLuint getUniformBlockIndex(ShaderProgramID programPacked, const GLchar *uniformBlockName); \
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D | validationES3_autogen.h | 159 const GLchar *uniformBlockName); 233 const GLchar *uniformBlockName);
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 602 GLchar uniformBlockName[128]; in init() 604 deMemset(&uniformBlockName[0], 0, sizeof(uniformBlockName)); in init() 613 …me(program.getProgram(), numActiveBlocks, (int)sizeof(uniformBlockName), &length, &uniformBlockNam… in init()
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_3_0_autogen.h | 122 GLchar *uniformBlockName); 167 const GLchar *uniformBlockName);
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D | entry_points_gles_3_0_autogen.cpp | 995 GLchar *uniformBlockName) in GL_GetActiveUniformBlockName() argument 1003 (uintptr_t)uniformBlockName); in GL_GetActiveUniformBlockName() 1013 bufSize, length, uniformBlockName)); in GL_GetActiveUniformBlockName() 1017 length, uniformBlockName); in GL_GetActiveUniformBlockName() 1020 uniformBlockIndexPacked, bufSize, length, uniformBlockName); in GL_GetActiveUniformBlockName() 1506 GLuint GL_APIENTRY GL_GetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) in GL_GetUniformBlockIndex() argument 1511 (uintptr_t)uniformBlockName); in GL_GetUniformBlockIndex() 1519 ValidateGetUniformBlockIndex(context, programPacked, uniformBlockName)); in GL_GetUniformBlockIndex() 1522 returnValue = context->getUniformBlockIndex(programPacked, uniformBlockName); in GL_GetUniformBlockIndex() 1529 ANGLE_CAPTURE(GetUniformBlockIndex, isCallValid, context, programPacked, uniformBlockName, in GL_GetUniformBlockIndex()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTransformFeedbackTests.hpp | 1199 …ENTRY *GetUniformBlockIndex_ProcAddress)(glw::GLuint program, const glw::GLchar* uniformBlockName); 1283 …ENTRY *GetUniformBlockIndex_ProcAddress)(glw::GLuint program, const glw::GLchar* uniformBlockName);
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/external/mesa3d/src/mesa/main/ |
D | uniforms.h | 231 const GLchar *uniformBlockName); 269 GLchar *uniformBlockName);
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D | uniforms.c | 1038 const GLchar *uniformBlockName) in _mesa_GetUniformBlockIndex() argument 1055 uniformBlockName, NULL); in _mesa_GetUniformBlockIndex() 1340 GLchar *uniformBlockName) in _mesa_GetActiveUniformBlockName() argument 1362 if (uniformBlockName) in _mesa_GetActiveUniformBlockName() 1365 uniformBlockName, in _mesa_GetActiveUniformBlockName()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 2569 GLuint GL_APIENTRY GetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) in GetUniformBlockIndex() argument 2572 program, uniformBlockName); in GetUniformBlockIndex() 2592 return programObject->getUniformBlockIndex(uniformBlockName); in GetUniformBlockIndex() 2638 …uint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) in GetActiveUniformBlockName() argument 2641 program, uniformBlockIndex, bufSize, length, uniformBlockName); in GetActiveUniformBlockName() 2664 programObject->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName); in GetActiveUniformBlockName()
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D | entry_points.cpp | 1335 GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) in glGetUniformBlockIndex() argument 1337 return gl::GetUniformBlockIndex(program, uniformBlockName); in glGetUniformBlockIndex() 1345 …uint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) in glGetActiveUniformBlockName() argument 1347 …return gl::GetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName… in glGetActiveUniformBlockName()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 258 deUint32 glGetUniformBlockIndex (deUint32 program, const char* uniformBlockName); 260 … (deUint32 program, deUint32 uniformBlockIndex, int bufSize, int* length, char* uniformBlockName);
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/external/angle/src/libGL/ |
D | entry_points_gl_3_autogen.h | 195 GLchar *uniformBlockName); 211 const GLchar *uniformBlockName);
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D | entry_points_gl_3_autogen.cpp | 2319 GLchar *uniformBlockName) in GL_GetActiveUniformBlockName() argument 2327 (uintptr_t)uniformBlockName); in GL_GetActiveUniformBlockName() 2337 bufSize, length, uniformBlockName)); in GL_GetActiveUniformBlockName() 2341 length, uniformBlockName); in GL_GetActiveUniformBlockName() 2344 uniformBlockIndexPacked, bufSize, length, uniformBlockName); in GL_GetActiveUniformBlockName() 2452 GLuint GL_APIENTRY GL_GetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) in GL_GetUniformBlockIndex() argument 2457 (uintptr_t)uniformBlockName); in GL_GetUniformBlockIndex() 2465 ValidateGetUniformBlockIndex(context, programPacked, uniformBlockName)); in GL_GetUniformBlockIndex() 2468 returnValue = context->getUniformBlockIndex(programPacked, uniformBlockName); in GL_GetUniformBlockIndex() 2475 ANGLE_CAPTURE(GetUniformBlockIndex, isCallValid, context, programPacked, uniformBlockName, in GL_GetUniformBlockIndex()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramExecutableVk.cpp | 953 const std::string uniformBlockName = kDefaultUniformNames[shaderType]; in createPipelineLayout() local 955 mVariableInfoMap.get(shaderType, uniformBlockName); in createPipelineLayout() 1147 const std::string uniformBlockName = kDefaultUniformNames[shaderType]; in updateDefaultUniformsDescriptorSet() local 1148 const ShaderInterfaceVariableInfo &info = mVariableInfoMap.get(shaderType, uniformBlockName); in updateDefaultUniformsDescriptorSet()
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 101 …int program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); 114 o glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName);
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 1059 …uint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); 1061 …int program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1164 …APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); 1166 …int program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
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/external/angle/include/GLES3/ |
D | gl3.h | 1040 …uint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); 1042 …int program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1145 …APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); 1147 …int program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
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