Searched refs:uniformBlocks (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/compiler/translator/ |
D | CollectVariables.h | 28 std::vector<InterfaceBlock> *uniformBlocks,
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D | CollectVariables.cpp | 122 std::vector<InterfaceBlock> *uniformBlocks, 258 std::vector<sh::InterfaceBlock> *uniformBlocks, in CollectVariablesTraverser() argument 273 mUniformBlocks(uniformBlocks), in CollectVariablesTraverser() 1292 std::vector<InterfaceBlock> *uniformBlocks, in CollectVariables() argument 1303 uniformBlocks, shaderStorageBlocks, hashFunction, symbolTable, shaderType, in CollectVariables()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 420 const UniformBlock &uniformBlock = *uniformBlocks[uniformBlockIndex]; in getActiveUniformBlockiv() 459 const UniformBlock &uniformBlock = *uniformBlocks[blockIndex]; in getUniformBlockIndex() 1179 …for(unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlocks.size(); uniformBlockInde… in applyUniformBuffers() 1181 UniformBlock &uniformBlock = *uniformBlocks[uniformBlockIndex]; in applyUniformBuffers() 2080 uniformBlocks.push_back(new UniformBlock(block.name, i, block.dataSize, memberUniformIndexes)); in defineUniformBlock() 2081 uniformBlocks[uniformBlocks.size() - 1]->setRegisterIndex(shader->getType(), regIndex); in defineUniformBlock() 2086 …uniformBlocks.push_back(new UniformBlock(block.name, GL_INVALID_INDEX, block.dataSize, memberUnifo… in defineUniformBlock() 2087 … uniformBlocks[uniformBlocks.size() - 1]->setRegisterIndex(shader->getType(), block.registerIndex); in defineUniformBlock() 2097 uniformBlocks[blockIndex + i]->setRegisterIndex(shader->getType(), regIndex); in defineUniformBlock() 2657 while(!uniformBlocks.empty()) in unlink() [all …]
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D | Program.h | 313 UniformBlockArray uniformBlocks; variable
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/external/angle/src/libANGLE/ |
D | ProgramLinkedResources.cpp | 1529 const std::vector<sh::InterfaceBlock> &uniformBlocks = shader->getUniformBlocks(); in LinkValidateProgramGlobalNames() local 1530 for (const auto &uniformBlock : uniformBlocks) in LinkValidateProgramGlobalNames()
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D | Program.cpp | 3902 const auto &uniformBlocks = shader->getUniformBlocks(); in linkInterfaceBlocks() local 3903 if (!uniformBlocks.empty()) in linkInterfaceBlocks() 3906 static_cast<GLuint>(caps.maxShaderUniformBlocks[shaderType]), uniformBlocks, in linkInterfaceBlocks() 3912 allShaderUniformBlocks[shaderType] = &uniformBlocks; in linkInterfaceBlocks()
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/external/angle/src/libANGLE/capture/ |
D | FrameCapture.cpp | 1486 const std::vector<gl::InterfaceBlock> &uniformBlocks = program->getState().getUniformBlocks(); in CaptureUpdateUniformBlockIndexes() local 1488 for (GLuint index = 0; index < uniformBlocks.size(); ++index) in CaptureUpdateUniformBlockIndexes() 1496 CaptureString(uniformBlocks[index].name.c_str(), &nameParam); in CaptureUpdateUniformBlockIndexes()
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/external/angle/src/libANGLE/renderer/ |
D | glslang_wrapper_utils.cpp | 817 const std::vector<gl::InterfaceBlock> &uniformBlocks = programExecutable.getUniformBlocks(); in AssignNonTextureBindings() local 818 AssignInterfaceBlockBindings(options, programExecutable, uniformBlocks, shaderType, in AssignNonTextureBindings()
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