Searched refs:uniformBuffer2 (Results 1 – 2 of 2) sorted by relevance
955 GLBuffer uniformBuffer2; in TEST_P() local956 glBindBuffer(GL_UNIFORM_BUFFER, uniformBuffer2); in TEST_P()964 glBindBufferBase(GL_UNIFORM_BUFFER, 1, uniformBuffer2); in TEST_P()
2776 UniformBufferDescriptor* uniformBuffer2 (new UniformBufferDescriptor()); in addMixedDescriptorCopyTests() local2786 commands->addDescriptor(DescriptorSp(uniformBuffer2), 1u); // Set 1, binding 2 in addMixedDescriptorCopyTests()