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Searched refs:uniformMatrix2dv (Results 1 – 19 of 19) sorted by relevance

/external/angle/src/libANGLE/
DContext_gl_4_autogen.h45 void uniformMatrix2dv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
DContext_gl.cpp2336 void Context::uniformMatrix2dv(UniformLocation location, in uniformMatrix2dv() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl773 glUniformMatrix2dvFunc uniformMatrix2dv; variable
DglwInitGL40.inl305 gl->uniformMatrix2dv = (glUniformMatrix2dvFunc) loader->get("glUniformMatrix2dv");
DglwInitGL41.inl379 gl->uniformMatrix2dv = (glUniformMatrix2dvFunc) loader->get("glUniformMatrix2dv");
DglwInitGL42.inl391 gl->uniformMatrix2dv = (glUniformMatrix2dvFunc) loader->get("glUniformMatrix2dv");
DglwInitGL44.inl439 gl->uniformMatrix2dv = (glUniformMatrix2dvFunc) loader->get("glUniformMatrix2dv");
DglwInitGL43.inl430 gl->uniformMatrix2dv = (glUniformMatrix2dvFunc) loader->get("glUniformMatrix2dv");
DglwInitGL45.inl540 gl->uniformMatrix2dv = (glUniformMatrix2dvFunc) loader->get("glUniformMatrix2dv");
DglwInitGL46.inl544 gl->uniformMatrix2dv = (glUniformMatrix2dvFunc) loader->get("glUniformMatrix2dv");
DglwImpl.inl6148 gl->uniformMatrix2dv(location, count, transpose, value);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp320 ASSIGN("glUniformMatrix2dv", uniformMatrix2dv); in initProcsDesktopGL()
1626 ASSIGN("glUniformMatrix2dv", uniformMatrix2dv); in initProcsDesktopGL()
3108 uniformMatrix2dv = &glUniformMatrix2dvNULL; in initProcsDesktopGLNULL()
4413 uniformMatrix2dv = &glUniformMatrix2dvNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h444 PFNGLUNIFORMMATRIX2DVPROC uniformMatrix2dv = nullptr; variable
/external/deqp/external/openglcts/modules/gl/
Dgl4cGPUShaderFP64Tests.cpp2298 gl.uniformMatrix2dv(uniform_location, 1 /* count */, GL_FALSE /* transpose */, double_data); in verifyErrorGenerationWhenCallingDoubleUniformFunctionsForBooleans()
2396 …gl.uniformMatrix2dv(m_po_sampler_uniform_location, 1 /* count */, GL_FALSE /* transpose */, double… in verifyErrorGenerationWhenCallingDoubleUniformFunctionsForSamplers()
2516 gl.uniformMatrix2dv(uniform_location, 2, GL_FALSE, double_values); in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithInvalidCount()
2656 …gl.uniformMatrix2dv(invalid_uniform_location, 1 /* count */, GL_FALSE /* transpose */, double_data… in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithInvalidLocation()
2745 gl.uniformMatrix2dv(m_po_dmat2_arr_uniform_location, -1, GL_FALSE, double_values); in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithNegativeCount()
2895 gl.uniformMatrix2dv(uniform_location, 1 /* count */, GL_FALSE, double_data); in verifyErrorGenerationWhenCallingMismatchedDoubleUniformFunctions()
3100 gl.uniformMatrix2dv(uniform_location, 1, GL_FALSE, double_data); in verifyErrorGenerationWhenCallingTypeMismatchedUniformFunctions()
3193 gl.uniformMatrix2dv(m_po_dmat2_uniform_location, 1, GL_FALSE /* transpose */, data); in verifyErrorGenerationWhenUniformFunctionsCalledWithoutActivePO()
14651 return gl.uniformMatrix2dv; in getUniformFunctionForDMat()
Dgl4cShadingLanguage420PackTests.cpp828 result = gl.uniformMatrix2dv; in getUniformMatrixNdv()
Dgl4cEnhancedLayoutsTests.cpp942 result = gl.uniformMatrix2dv; in getUniformMatrixNdv()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl773 gl->uniformMatrix2dv = glUniformMatrix2dv;
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp987 context->uniformMatrix2dv(locationPacked, count, transpose, value); in GL_UniformMatrix2dv()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl5615 m_gl.uniformMatrix2dv(location, count, transpose, value);