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Searched refs:uniformMatrix2x3fv (Results 1 – 25 of 38) sorted by relevance

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/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl286 dst->uniformMatrix2x3fv = src.uniformMatrix2x3fv;
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl224 gl->uniformMatrix2x3fv = &glUniformMatrix2x3fv;
DglwInitES31Direct.inl286 gl->uniformMatrix2x3fv = &glUniformMatrix2x3fv;
DglwInitES32Direct.inl330 gl->uniformMatrix2x3fv = &glUniformMatrix2x3fv;
DglwInitES30.inl224 gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv");
DglwInitGL31.inl233 gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv");
DglwInitGL30.inl221 gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv");
DglwFunctions.inl776 glUniformMatrix2x3fvFunc uniformMatrix2x3fv; variable
DglwInitES31.inl286 gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv");
DglwInitGL32.inl251 gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv");
DglwInitGL33.inl270 gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv");
DglwInitES32.inl330 gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv");
DglwInitGL40.inl308 gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv");
DglwInitGL41.inl382 gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv");
DglwInitGL42.inl394 gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv");
DglwInitGL44.inl442 gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv");
/external/angle/src/libANGLE/
DContext_gles_3_0_autogen.h142 void uniformMatrix2x3fv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
/external/deqp/modules/gles31/functional/
Des31fShaderSharedVarTests.cpp283 … case TYPE_FLOAT_MAT2X3: gl.uniformMatrix2x3fv(location, numValues, DE_FALSE, &values[0]); break; in iterate()
Des31fUniformLocationTests.cpp607 case glu::TYPE_FLOAT_MAT2X3: gl.uniformMatrix2x3fv(gotLoc, 1, false, floatBuf); break; in render()
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp1421 ASSIGN("glUniformMatrix2x3fv", uniformMatrix2x3fv); in initProcsDesktopGL()
2514 ASSIGN("glUniformMatrix2x3fv", uniformMatrix2x3fv); in initProcsGLES()
4208 uniformMatrix2x3fv = &glUniformMatrix2x3fvNULL; in initProcsDesktopGLNULL()
5300 uniformMatrix2x3fv = &glUniformMatrix2x3fvNULL; in initProcsGLESNULL()
DProgramGL.cpp717 mFunctions->uniformMatrix2x3fv(uniLoc(location), count, transpose, value); in setUniformMatrix2x3fv()
DDispatchTableGL_autogen.h249 PFNGLUNIFORMMATRIX2X3FVPROC uniformMatrix2x3fv = nullptr; variable
/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp196 gl.uniformMatrix2x3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); in setUniformValue()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl776 gl->uniformMatrix2x3fv = glUniformMatrix2x3fv;
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp817 …case TYPE_FLOAT_MAT2X3: gl.uniformMatrix2x3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); b… in setUniformValue()

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