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Searched refs:uniformMatrix3x2fv (Results 1 – 25 of 38) sorted by relevance

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/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl289 dst->uniformMatrix3x2fv = src.uniformMatrix3x2fv;
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl227 gl->uniformMatrix3x2fv = &glUniformMatrix3x2fv;
DglwInitES31Direct.inl289 gl->uniformMatrix3x2fv = &glUniformMatrix3x2fv;
DglwInitES32Direct.inl333 gl->uniformMatrix3x2fv = &glUniformMatrix3x2fv;
DglwInitES30.inl227 gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv");
DglwInitGL31.inl236 gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv");
DglwInitGL30.inl224 gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv");
DglwFunctions.inl782 glUniformMatrix3x2fvFunc uniformMatrix3x2fv; variable
DglwInitES31.inl289 gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv");
DglwInitGL32.inl254 gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv");
DglwInitGL33.inl273 gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv");
DglwInitES32.inl333 gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv");
DglwInitGL40.inl314 gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv");
DglwInitGL41.inl388 gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv");
DglwInitGL42.inl400 gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv");
DglwInitGL44.inl448 gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv");
/external/angle/src/libANGLE/
DContext_gles_3_0_autogen.h146 void uniformMatrix3x2fv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
/external/deqp/modules/gles31/functional/
Des31fShaderSharedVarTests.cpp285 … case TYPE_FLOAT_MAT3X2: gl.uniformMatrix3x2fv(location, numValues, DE_FALSE, &values[0]); break; in iterate()
Des31fUniformLocationTests.cpp610 case glu::TYPE_FLOAT_MAT3X2: gl.uniformMatrix3x2fv(gotLoc, 1, false, floatBuf); break; in render()
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp1423 ASSIGN("glUniformMatrix3x2fv", uniformMatrix3x2fv); in initProcsDesktopGL()
2516 ASSIGN("glUniformMatrix3x2fv", uniformMatrix3x2fv); in initProcsGLES()
4210 uniformMatrix3x2fv = &glUniformMatrix3x2fvNULL; in initProcsDesktopGLNULL()
5302 uniformMatrix3x2fv = &glUniformMatrix3x2fvNULL; in initProcsGLESNULL()
DProgramGL.cpp734 mFunctions->uniformMatrix3x2fv(uniLoc(location), count, transpose, value); in setUniformMatrix3x2fv()
DDispatchTableGL_autogen.h251 PFNGLUNIFORMMATRIX3X2FVPROC uniformMatrix3x2fv = nullptr; variable
/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp202 gl.uniformMatrix3x2fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); in setUniformValue()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl782 gl->uniformMatrix3x2fv = glUniformMatrix3x2fv;
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp819 …case TYPE_FLOAT_MAT3X2: gl.uniformMatrix3x2fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); b… in setUniformValue()

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