Searched refs:uniformMatrix3x4fv (Results 1 – 25 of 38) sorted by relevance
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 290 dst->uniformMatrix3x4fv = src.uniformMatrix3x4fv;
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 228 gl->uniformMatrix3x4fv = &glUniformMatrix3x4fv;
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D | glwInitES31Direct.inl | 290 gl->uniformMatrix3x4fv = &glUniformMatrix3x4fv;
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D | glwInitES32Direct.inl | 334 gl->uniformMatrix3x4fv = &glUniformMatrix3x4fv;
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D | glwInitES30.inl | 228 gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv");
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D | glwInitGL31.inl | 237 gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv");
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D | glwInitGL30.inl | 225 gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv");
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D | glwFunctions.inl | 784 glUniformMatrix3x4fvFunc uniformMatrix3x4fv; variable
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D | glwInitES31.inl | 290 gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv");
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D | glwInitGL32.inl | 255 gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv");
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D | glwInitGL33.inl | 274 gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv");
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D | glwInitES32.inl | 334 gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv");
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D | glwInitGL40.inl | 316 gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv");
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D | glwInitGL41.inl | 390 gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv");
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D | glwInitGL42.inl | 402 gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv");
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D | glwInitGL44.inl | 450 gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv");
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/external/angle/src/libANGLE/ |
D | Context_gles_3_0_autogen.h | 148 void uniformMatrix3x4fv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderSharedVarTests.cpp | 287 … case TYPE_FLOAT_MAT3X4: gl.uniformMatrix3x4fv(location, numValues, DE_FALSE, &values[0]); break; in iterate()
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D | es31fUniformLocationTests.cpp | 612 case glu::TYPE_FLOAT_MAT3X4: gl.uniformMatrix3x4fv(gotLoc, 1, false, floatBuf); break; in render()
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 1424 ASSIGN("glUniformMatrix3x4fv", uniformMatrix3x4fv); in initProcsDesktopGL() 2517 ASSIGN("glUniformMatrix3x4fv", uniformMatrix3x4fv); in initProcsGLES() 4211 uniformMatrix3x4fv = &glUniformMatrix3x4fvNULL; in initProcsDesktopGLNULL() 5303 uniformMatrix3x4fv = &glUniformMatrix3x4fvNULL; in initProcsGLESNULL()
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D | ProgramGL.cpp | 785 mFunctions->uniformMatrix3x4fv(uniLoc(location), count, transpose, value); in setUniformMatrix3x4fv()
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D | DispatchTableGL_autogen.h | 252 PFNGLUNIFORMMATRIX3X4FVPROC uniformMatrix3x4fv = nullptr; variable
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderLibraryCase.cpp | 205 gl.uniformMatrix3x4fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); in setUniformValue()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 784 gl->uniformMatrix3x4fv = glUniformMatrix3x4fv;
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 820 …case TYPE_FLOAT_MAT3X4: gl.uniformMatrix3x4fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); b… in setUniformValue()
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