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Searched refs:uniformMatrix4x2fv (Results 1 – 25 of 38) sorted by relevance

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/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl292 dst->uniformMatrix4x2fv = src.uniformMatrix4x2fv;
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl230 gl->uniformMatrix4x2fv = &glUniformMatrix4x2fv;
DglwInitES31Direct.inl292 gl->uniformMatrix4x2fv = &glUniformMatrix4x2fv;
DglwInitES32Direct.inl336 gl->uniformMatrix4x2fv = &glUniformMatrix4x2fv;
DglwInitES30.inl230 gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv");
DglwInitGL31.inl239 gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv");
DglwInitGL30.inl227 gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv");
DglwFunctions.inl788 glUniformMatrix4x2fvFunc uniformMatrix4x2fv; variable
DglwInitES31.inl292 gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv");
DglwInitGL32.inl257 gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv");
DglwInitGL33.inl276 gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv");
DglwInitES32.inl336 gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv");
DglwInitGL40.inl320 gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv");
DglwInitGL41.inl394 gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv");
DglwInitGL42.inl406 gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv");
DglwInitGL44.inl454 gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv");
/external/angle/src/libANGLE/
DContext_gles_3_0_autogen.h150 void uniformMatrix4x2fv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
/external/deqp/modules/gles31/functional/
Des31fShaderSharedVarTests.cpp288 … case TYPE_FLOAT_MAT4X2: gl.uniformMatrix4x2fv(location, numValues, DE_FALSE, &values[0]); break; in iterate()
Des31fUniformLocationTests.cpp614 case glu::TYPE_FLOAT_MAT4X2: gl.uniformMatrix4x2fv(gotLoc, 1, false, floatBuf); break; in render()
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp1425 ASSIGN("glUniformMatrix4x2fv", uniformMatrix4x2fv); in initProcsDesktopGL()
2518 ASSIGN("glUniformMatrix4x2fv", uniformMatrix4x2fv); in initProcsGLES()
4212 uniformMatrix4x2fv = &glUniformMatrix4x2fvNULL; in initProcsDesktopGLNULL()
5304 uniformMatrix4x2fv = &glUniformMatrix4x2fvNULL; in initProcsGLESNULL()
DProgramGL.cpp768 mFunctions->uniformMatrix4x2fv(uniLoc(location), count, transpose, value); in setUniformMatrix4x2fv()
DDispatchTableGL_autogen.h253 PFNGLUNIFORMMATRIX4X2FVPROC uniformMatrix4x2fv = nullptr; variable
/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp208 gl.uniformMatrix4x2fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); in setUniformValue()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl788 gl->uniformMatrix4x2fv = glUniformMatrix4x2fv;
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp821 …case TYPE_FLOAT_MAT4X2: gl.uniformMatrix4x2fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); b… in setUniformValue()

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