Searched refs:uniform_buffer_count (Results 1 – 7 of 7) sorted by relevance
673 stats.uniform_buffer_count = -128; in pandecode_shader_disassemble()838 bool has_ubo = (stats.uniform_buffer_count > 0); in pandecode_blend_shader_disassemble()934 int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0; in pandecode_vertex_tiler_postfix_pre() local953 .uniform_buffer_count = 0 in pandecode_vertex_tiler_postfix_pre()969 uniform_buffer_count = state.properties.uniform_buffer_count; in pandecode_vertex_tiler_postfix_pre()1053 if (uniform_buffer_count) in pandecode_vertex_tiler_postfix_pre()1054 pandecode_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no); in pandecode_vertex_tiler_postfix_pre()1057 } else if (uniform_buffer_count) in pandecode_vertex_tiler_postfix_pre()
14 signed uniform_buffer_count; member
1230 update_stats(&midg_stats.uniform_buffer_count, word->arg_1); in print_load_store_instr()
48 state->properties.uniform_buffer_count = state->ubo_count; in pan_prepare_midgard_props()72 state->properties.uniform_buffer_count = state->ubo_count; in pan_prepare_bifrost_props()89 state->properties.uniform_buffer_count = state->ubo_count; in pan_prepare_bifrost_props()
384 state->properties.uniform_buffer_count = 32; in panfrost_prepare_bifrost_fs_state()
179 cfg.properties.uniform_buffer_count = 1; in bit_vertex()
487 u32 uniform_buffer_count : 4; member