/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderAdjacency.cpp | 432 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate() 453 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate() 474 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate() 495 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate()
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D | esextcGeometryShaderQualifiers.cpp | 260 gl.unmapBuffer(GL_ARRAY_BUFFER); in iterate()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | IndexBuffer.h | 41 virtual angle::Result unmapBuffer(const gl::Context *context) = 0; 80 angle::Result unmapBuffer(const gl::Context *context);
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D | IndexBuffer.cpp | 98 angle::Result IndexBufferInterface::unmapBuffer(const gl::Context *context) in unmapBuffer() function in rx::IndexBufferInterface 100 return mIndexBuffer->unmapBuffer(context); in unmapBuffer()
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5AtomicCountersArrayIndexing.cpp | 157 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); in iterate() 164 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); in iterate()
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D | esextcGPUShader5FmaPrecision.cpp | 299 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate() 311 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate()
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D | esextcGPUShader5SSBOArrayIndexing.cpp | 207 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); in iterate()
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D | esextcGPUShader5UniformBlocksArrayIndexing.cpp | 292 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in drawAndCheckResult()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferBufferParameters.cpp | 64 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in deinit() 277 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in iterate() 311 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in iterate()
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D | esextcTextureBufferMAXSizeValidation.cpp | 99 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in initTest() 274 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); in iterate()
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D | esextcTextureBufferAtomicFunctions.cpp | 214 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in iterate()
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D | esextcTextureBufferParamValueIntToFloatConversion.cpp | 238 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); in iterate()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | IndexBuffer9.h | 33 angle::Result unmapBuffer(const gl::Context *context) override;
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D | IndexBuffer9.cpp | 91 angle::Result IndexBuffer9::unmapBuffer(const gl::Context *context) in unmapBuffer() function in rx::IndexBuffer9
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | IndexBuffer11.h | 34 angle::Result unmapBuffer(const gl::Context *context) override;
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D | IndexBuffer11.cpp | 89 angle::Result IndexBuffer11::unmapBuffer(const gl::Context *context) in unmapBuffer() function in rx::IndexBuffer11
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderAtomicCounterOpsTests.cpp | 385 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); in fillAtomicCounterBuffer() 399 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); in fillAtomicCounterBuffer() 419 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); in checkAtomicCounterBuffer() 432 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); in checkAtomicCounterBuffer()
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D | gl4cMapBufferAlignmentTests.cpp | 300 gl.unmapBuffer(buffer.m_target); in iterate() 323 gl.unmapBuffer(buffer.m_target); in iterate()
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D | gl4cIndirectParametersTests.cpp | 171 gl.unmapBuffer(GL_PARAMETER_BUFFER_ARB); in iterate() 186 gl.unmapBuffer(GL_PARAMETER_BUFFER_ARB); in iterate() 213 gl.unmapBuffer(GL_ARRAY_BUFFER); in iterate()
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/external/angle/src/libANGLE/renderer/gl/ |
D | BufferGL.cpp | 233 ANGLE_GL_TRY(context, functions->unmapBuffer(gl::ToGLenum(DestBufferOperationTarget))); in unmap() 273 ANGLE_GL_TRY(context, functions->unmapBuffer(gl::ToGLenum(DestBufferOperationTarget))); in getIndexRange()
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/external/deqp/modules/gles31/functional/ |
D | es31fIndirectComputeDispatchTests.cpp | 330 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); in verifyResultBuffer() 333 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); in verifyResultBuffer()
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D | es31fSSBOArrayLengthTests.cpp | 222 if (gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER) == GL_FALSE) in iterate()
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/external/angle/src/tests/perf_tests/ |
D | IndexDataManagerTest.cpp | 36 MOCK_METHOD1(unmapBuffer, angle::Result(const gl::Context *));
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderMaxPatchVertices.cpp | 686 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in compareResults() 734 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in compareResults()
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/external/deqp/external/openglcts/modules/common/ |
D | glcSeparableProgramsTransformFeedbackTests.cpp | 305 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate()
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