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Searched refs:unmapBuffer (Results 1 – 25 of 129) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderAdjacency.cpp432 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate()
453 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate()
474 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate()
495 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate()
DesextcGeometryShaderQualifiers.cpp260 gl.unmapBuffer(GL_ARRAY_BUFFER); in iterate()
/external/angle/src/libANGLE/renderer/d3d/
DIndexBuffer.h41 virtual angle::Result unmapBuffer(const gl::Context *context) = 0;
80 angle::Result unmapBuffer(const gl::Context *context);
DIndexBuffer.cpp98 angle::Result IndexBufferInterface::unmapBuffer(const gl::Context *context) in unmapBuffer() function in rx::IndexBufferInterface
100 return mIndexBuffer->unmapBuffer(context); in unmapBuffer()
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5AtomicCountersArrayIndexing.cpp157 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); in iterate()
164 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); in iterate()
DesextcGPUShader5FmaPrecision.cpp299 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate()
311 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate()
DesextcGPUShader5SSBOArrayIndexing.cpp207 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); in iterate()
DesextcGPUShader5UniformBlocksArrayIndexing.cpp292 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in drawAndCheckResult()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferBufferParameters.cpp64 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in deinit()
277 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in iterate()
311 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in iterate()
DesextcTextureBufferMAXSizeValidation.cpp99 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in initTest()
274 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); in iterate()
DesextcTextureBufferAtomicFunctions.cpp214 gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); in iterate()
DesextcTextureBufferParamValueIntToFloatConversion.cpp238 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); in iterate()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DIndexBuffer9.h33 angle::Result unmapBuffer(const gl::Context *context) override;
DIndexBuffer9.cpp91 angle::Result IndexBuffer9::unmapBuffer(const gl::Context *context) in unmapBuffer() function in rx::IndexBuffer9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DIndexBuffer11.h34 angle::Result unmapBuffer(const gl::Context *context) override;
DIndexBuffer11.cpp89 angle::Result IndexBuffer11::unmapBuffer(const gl::Context *context) in unmapBuffer() function in rx::IndexBuffer11
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderAtomicCounterOpsTests.cpp385 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); in fillAtomicCounterBuffer()
399 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); in fillAtomicCounterBuffer()
419 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); in checkAtomicCounterBuffer()
432 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); in checkAtomicCounterBuffer()
Dgl4cMapBufferAlignmentTests.cpp300 gl.unmapBuffer(buffer.m_target); in iterate()
323 gl.unmapBuffer(buffer.m_target); in iterate()
Dgl4cIndirectParametersTests.cpp171 gl.unmapBuffer(GL_PARAMETER_BUFFER_ARB); in iterate()
186 gl.unmapBuffer(GL_PARAMETER_BUFFER_ARB); in iterate()
213 gl.unmapBuffer(GL_ARRAY_BUFFER); in iterate()
/external/angle/src/libANGLE/renderer/gl/
DBufferGL.cpp233 ANGLE_GL_TRY(context, functions->unmapBuffer(gl::ToGLenum(DestBufferOperationTarget))); in unmap()
273 ANGLE_GL_TRY(context, functions->unmapBuffer(gl::ToGLenum(DestBufferOperationTarget))); in getIndexRange()
/external/deqp/modules/gles31/functional/
Des31fIndirectComputeDispatchTests.cpp330 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); in verifyResultBuffer()
333 gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); in verifyResultBuffer()
Des31fSSBOArrayLengthTests.cpp222 if (gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER) == GL_FALSE) in iterate()
/external/angle/src/tests/perf_tests/
DIndexDataManagerTest.cpp36 MOCK_METHOD1(unmapBuffer, angle::Result(const gl::Context *));
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderMaxPatchVertices.cpp686 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in compareResults()
734 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in compareResults()
/external/deqp/external/openglcts/modules/common/
DglcSeparableProgramsTransformFeedbackTests.cpp305 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in iterate()

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