Searched refs:unmapNamedBuffer (Results 1 – 15 of 15) sorted by relevance
141 gl.unmapNamedBuffer(buffer_dst); in iterate()194 gl.unmapNamedBuffer(buffer_dst); in iterate()
1172 m_pUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFER)gl.unmapNamedBuffer; in iterate()1316 m_pUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFER)gl.unmapNamedBuffer; in iterate()1504 m_pUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFER)gl.unmapNamedBuffer; in iterate()1669 m_pUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFER)gl.unmapNamedBuffer; in iterate()1863 m_pUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFER)gl.unmapNamedBuffer; in iterate()2475 m_pUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFER)gl.unmapNamedBuffer; in iterate()5126 m_pUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFER)gl.unmapNamedBuffer; in iterate()
209 ASSIGN("glUnmapNamedBuffer", unmapNamedBuffer); in initProcsDesktopGL()980 ASSIGN("glUnmapNamedBufferEXT", unmapNamedBuffer); in initProcsDesktopGL()1912 ASSIGN("glUnmapNamedBuffer", unmapNamedBuffer); in initProcsDesktopGL()2997 unmapNamedBuffer = &glUnmapNamedBufferNULL; in initProcsDesktopGLNULL()3767 unmapNamedBuffer = &glUnmapNamedBufferNULL; in initProcsDesktopGLNULL()4698 unmapNamedBuffer = &glUnmapNamedBufferNULL; in initProcsDesktopGLNULL()
719 PFNGLUNMAPNAMEDBUFFERPROC unmapNamedBuffer = nullptr; variable
339 GLboolean unmapNamedBuffer(BufferID bufferPacked); \
3645 GLboolean Context::unmapNamedBuffer(BufferID buffer) in unmapNamedBuffer() function in gl::Context
793 glUnmapNamedBufferFunc unmapNamedBuffer; variable
560 gl->unmapNamedBuffer = (glUnmapNamedBufferFunc) loader->get("glUnmapNamedBuffer");
564 gl->unmapNamedBuffer = (glUnmapNamedBufferFunc) loader->get("glUnmapNamedBuffer");
696 gl->unmapNamedBuffer = (glUnmapNamedBufferFunc) loader->get("glUnmapNamedBuffer");
6308 return gl->unmapNamedBuffer(buffer);
793 gl->unmapNamedBuffer = glUnmapNamedBuffer;
257 virtual GrGLboolean unmapNamedBuffer(GrGLuint buffer) { return GR_GL_FALSE; } in unmapNamedBuffer() function
9107 returnValue = context->unmapNamedBuffer(bufferPacked); in GL_UnmapNamedBuffer()
5758 glw::GLboolean returnValue = m_gl.unmapNamedBuffer(buffer);