Searched refs:unpremulInput (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/effects/generated/ |
D | GrColorMatrixFragmentProcessor.cpp | 32 auto unpremulInput = _outer.unpremulInput; in emitCode() local 33 (void)unpremulInput; in emitCode() 60 (_outer.unpremulInput ? "true" : "false"), in emitCode() 99 b->addBool(unpremulInput, "unpremulInput"); in onGetGLSLProcessorKey() 108 if (unpremulInput != that.unpremulInput) return false; in onIsEqual() 118 , unpremulInput(src.unpremulInput) in GrColorMatrixFragmentProcessor() 151 (unpremulInput ? "true" : "false"), in onDumpInfo()
|
D | GrColorMatrixFragmentProcessor.h | 24 if (unpremulInput) { in constantOutputForConstantInput() 49 bool unpremulInput, in Make() argument 70 std::move(inputFP), m44, v4, unpremulInput, clampRGBOutput, premulOutput)); in Make() 77 bool unpremulInput; variable 85 bool unpremulInput, in GrColorMatrixFragmentProcessor() argument 93 , unpremulInput(unpremulInput) in GrColorMatrixFragmentProcessor()
|
/external/skia/src/gpu/effects/ |
D | GrColorMatrixFragmentProcessor.fp | 11 layout(key) in bool unpremulInput; 21 @if (unpremulInput) { 40 if (unpremulInput) { 66 const float matrix[20], bool unpremulInput, 76 std::move(inputFP), m44, v4, unpremulInput, clampRGBOutput, premulOutput));
|