Searched refs:unscaleSByte (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/Shader/ |
D | Constants.cpp | 342 static const float4 unscaleSByte = {1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F}; in Constants() local 350 memcpy(&this->unscaleSByte, &unscaleSByte, sizeof(unscaleSByte)); in Constants()
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D | Constants.hpp | 100 float4 unscaleSByte; member
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D | VertexRoutine.cpp | 240 if(stream.count >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream() 241 if(stream.count >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream() 242 if(stream.count >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream() 243 if(stream.count >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()
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/external/swiftshader/src/Pipeline/ |
D | Constants.cpp | 345 static const float4 unscaleSByte = { 1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F }; in Constants() local 357 memcpy(&this->unscaleSByte, &unscaleSByte, sizeof(unscaleSByte)); in Constants()
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D | Constants.hpp | 131 float4 unscaleSByte; member
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D | VertexRoutine.cpp | 275 … >= 1) v.x = Max(v.x * *Pointer<Float4>(constants + OFFSET(Constants, unscaleSByte)), Float4(-1.0f… in readStream() 276 … >= 2) v.y = Max(v.y * *Pointer<Float4>(constants + OFFSET(Constants, unscaleSByte)), Float4(-1.0f… in readStream() 277 … >= 3) v.z = Max(v.z * *Pointer<Float4>(constants + OFFSET(Constants, unscaleSByte)), Float4(-1.0f… in readStream() 278 … >= 4) v.w = Max(v.w * *Pointer<Float4>(constants + OFFSET(Constants, unscaleSByte)), Float4(-1.0f… in readStream()
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