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Searched refs:unscaleSByte (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Shader/
DConstants.cpp342 static const float4 unscaleSByte = {1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F}; in Constants() local
350 memcpy(&this->unscaleSByte, &unscaleSByte, sizeof(unscaleSByte)); in Constants()
DConstants.hpp100 float4 unscaleSByte; member
DVertexRoutine.cpp240 if(stream.count >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()
241 if(stream.count >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()
242 if(stream.count >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()
243 if(stream.count >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()
/external/swiftshader/src/Pipeline/
DConstants.cpp345 static const float4 unscaleSByte = { 1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F }; in Constants() local
357 memcpy(&this->unscaleSByte, &unscaleSByte, sizeof(unscaleSByte)); in Constants()
DConstants.hpp131 float4 unscaleSByte; member
DVertexRoutine.cpp275 … >= 1) v.x = Max(v.x * *Pointer<Float4>(constants + OFFSET(Constants, unscaleSByte)), Float4(-1.0f… in readStream()
276 … >= 2) v.y = Max(v.y * *Pointer<Float4>(constants + OFFSET(Constants, unscaleSByte)), Float4(-1.0f… in readStream()
277 … >= 3) v.z = Max(v.z * *Pointer<Float4>(constants + OFFSET(Constants, unscaleSByte)), Float4(-1.0f… in readStream()
278 … >= 4) v.w = Max(v.w * *Pointer<Float4>(constants + OFFSET(Constants, unscaleSByte)), Float4(-1.0f… in readStream()