Searched refs:unscaleUInt (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/src/Shader/ |
D | Constants.cpp | 346 …static const float4 unscaleUInt = {1.0f / 0xFFFFFFFF, 1.0f / 0xFFFFFFFF, 1.0f / 0xFFFFFFFF, 1.0f /… in Constants() local 354 memcpy(&this->unscaleUInt, &unscaleUInt, sizeof(unscaleUInt)); in Constants()
|
D | Constants.hpp | 104 float4 unscaleUInt; member
|
D | VertexRoutine.cpp | 367 if(stream.count >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleUInt)); in readStream() 368 if(stream.count >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleUInt)); in readStream() 369 if(stream.count >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleUInt)); in readStream() 370 if(stream.count >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleUInt)); in readStream()
|
/external/swiftshader/src/Pipeline/ |
D | Constants.cpp | 352 …static const float4 unscaleUInt = { (float)(1.0 / 0xFFFFFFFF), (float)(1.0 / 0xFFFFFFFF), (float)(… in Constants() local 361 memcpy(&this->unscaleUInt, &unscaleUInt, sizeof(unscaleUInt)); in Constants()
|
D | Constants.hpp | 135 float4 unscaleUInt; member
|