Searched refs:unsetActiveTextures (Results 1 – 2 of 2) sorted by relevance
594 ANGLE_INLINE void State::unsetActiveTextures(const ActiveTextureMask &textureMask) in unsetActiveTextures() function in gl::State1870 unsetActiveTextures(mExecutable->getActiveSamplersMask()); in setProgram()1944 unsetActiveTextures(mProgramPipeline->getExecutable().getActiveSamplersMask()); in setProgramPipelineBinding()
919 void unsetActiveTextures(const ActiveTextureMask &textureMask);