Searched refs:updateActiveImages (Results 1 – 6 of 6) sorted by relevance
319 mState.mExecutable->updateActiveImages(shaderProgram->getExecutable()); in updateImageBindings()332 mState.mExecutable->updateActiveImages(computeProgram->getExecutable()); in updateImageBindings()
368 void updateActiveImages(const ProgramExecutable &executable);
773 void ProgramExecutable::updateActiveImages(const ProgramExecutable &executable) in updateActiveImages() function in gl::ProgramExecutable
4782 mState.mExecutable->updateActiveImages(getExecutable()); in postResolveLink()
798 angle::Result updateActiveImages(vk::CommandBufferHelper *commandBufferHelper);
1769 ANGLE_TRY(updateActiveImages(commandBufferHelper)); in handleDirtyShaderResourcesImpl()5135 angle::Result ContextVk::updateActiveImages(vk::CommandBufferHelper *commandBufferHelper) in updateActiveImages() function in rx::ContextVk