Searched refs:updateCachedArrayBuffersMasks (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/ |
D | VertexArray.cpp | 253 ANGLE_INLINE void VertexArray::updateCachedArrayBuffersMasks( in updateCachedArrayBuffersMasks() function in gl::VertexArray 288 return updateCachedArrayBuffersMasks(isMapped, isImmutable, isPersistent, in updateCachedMappedArrayBuffersBinding() 350 updateCachedArrayBuffersMasks(isMapped, isImmutable, isPersistent, in bindVertexBufferImpl() 357 updateCachedArrayBuffersMasks(false, false, false, binding->getBoundAttributesMask()); in bindVertexBufferImpl()
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D | VertexArray.h | 315 void updateCachedArrayBuffersMasks(bool isMapped,
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