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Searched refs:updateCachedArrayBuffersMasks (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DVertexArray.cpp253 ANGLE_INLINE void VertexArray::updateCachedArrayBuffersMasks( in updateCachedArrayBuffersMasks() function in gl::VertexArray
288 return updateCachedArrayBuffersMasks(isMapped, isImmutable, isPersistent, in updateCachedMappedArrayBuffersBinding()
350 updateCachedArrayBuffersMasks(isMapped, isImmutable, isPersistent, in bindVertexBufferImpl()
357 updateCachedArrayBuffersMasks(false, false, false, binding->getBoundAttributesMask()); in bindVertexBufferImpl()
DVertexArray.h315 void updateCachedArrayBuffersMasks(bool isMapped,