Searched refs:updateDepthStencilRenderTarget (Results 1 – 2 of 2) sorted by relevance
40 angle::Result updateDepthStencilRenderTarget(const gl::Context *context,79 ANGLE_TRY(updateDepthStencilRenderTarget(context, state)); in update()145 angle::Result RenderTargetCache<RenderTargetT>::updateDepthStencilRenderTarget( in updateDepthStencilRenderTarget() function
1701 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState)); in updateDepthStencilAttachment()