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Searched refs:updateDepthWriteEnabled (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_state_cache.h72 void updateDepthWriteEnabled(const gl::DepthStencilState &dsState);
Dmtl_state_cache.mm331 updateDepthWriteEnabled(dsState);
335 void DepthStencilDesc::updateDepthWriteEnabled(const gl::DepthStencilState &dsState)
DContextMtl.mm915 mDepthStencilDesc.updateDepthWriteEnabled(glState.getDepthStencilState());
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h664 void updateDepthWriteEnabled(GraphicsPipelineTransitionBits *transition,
DContextVk.cpp3340 mGraphicsPipelineDesc->updateDepthWriteEnabled(&mGraphicsPipelineTransition, depthStencilState, in updateDepthStencil()
3562 mGraphicsPipelineDesc->updateDepthWriteEnabled(&mGraphicsPipelineTransition, in syncState()
Dvk_cache_utils.cpp2453 void GraphicsPipelineDesc::updateDepthWriteEnabled(GraphicsPipelineTransitionBits *transition, in updateDepthWriteEnabled() function in rx::vk::GraphicsPipelineDesc