Searched refs:updateExecutableTextures (Results 1 – 2 of 2) sorted by relevance
121 void ProgramPipelineState::updateExecutableTextures() in updateExecutableTextures() function in gl::ProgramPipelineState506 mState.updateExecutableTextures(); in updateExecutable()679 mState.updateExecutableTextures(); in onSubjectStateChange()
66 void updateExecutableTextures();