Searched refs:updateMipLevelGL (Results 1 – 1 of 1) sorted by relevance
6316 for (gl::LevelIndex updateMipLevelGL = levelGLStart; updateMipLevelGL < levelGLEnd; in flushStagedUpdates() local6317 ++updateMipLevelGL) in flushStagedUpdates()6319 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(updateMipLevelGL); in flushStagedUpdates()6322 ASSERT(static_cast<size_t>(updateMipLevelGL.get()) >= mSubresourceUpdates.size()); in flushStagedUpdates()6346 const LevelIndex updateMipLevelVk = toVkLevel(updateMipLevelGL); in flushStagedUpdates()6425 onWrite(updateMipLevelGL, 1, updateBaseLayer, updateLayerCount, in flushStagedUpdates()6438 onWrite(updateMipLevelGL, 1, updateBaseLayer, updateLayerCount, in flushStagedUpdates()