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Searched refs:updateSampleShading (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h621 void updateSampleShading(GraphicsPipelineTransitionBits *transition, bool enable, float value);
Dvk_cache_utils.cpp2231 void GraphicsPipelineDesc::updateSampleShading(GraphicsPipelineTransitionBits *transition, in updateSampleShading() function in rx::vk::GraphicsPipelineDesc
DContextVk.cpp3357 mGraphicsPipelineDesc->updateSampleShading(&mGraphicsPipelineTransition, sampleShadingEnable, in updateSampleShadingWithRasterizationSamples()