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Searched refs:updateState (Results 1 – 14 of 14) sorted by relevance

/external/exoplayer/tree/library/core/src/main/java/com/google/android/exoplayer2/audio/
DAudioTimestampPoller.java105 updateState(STATE_NO_TIMESTAMP); in AudioTimestampPoller()
132 updateState(STATE_TIMESTAMP); in maybePollTimestamp()
142 updateState(STATE_NO_TIMESTAMP); in maybePollTimestamp()
149 updateState(STATE_TIMESTAMP_ADVANCING); in maybePollTimestamp()
182 updateState(STATE_ERROR); in rejectTimestamp()
217 updateState(STATE_INITIALIZING); in reset()
239 private void updateState(@State int state) { in updateState() method in AudioTimestampPoller
/external/swiftshader/src/Main/
DFrameBuffer.cpp114 updateState = {}; in copy()
115 updateState.width = width; in copy()
116 updateState.height = height; in copy()
117 updateState.destFormat = format; in copy()
118 updateState.destStride = stride; in copy()
119 updateState.sourceFormat = source->getInternalFormat(); in copy()
120 updateState.sourceStride = topLeftOrigin ? sourceStride : -sourceStride; in copy()
121 updateState.cursorWidth = cursor.width; in copy()
122 updateState.cursorHeight = cursor.height; in copy()
152 if(memcmp(&blitState, &updateState, sizeof(BlitState)) != 0) in copyLocked()
[all …]
DFrameBuffer.hpp95 BlitState updateState; // State of the routine to be generated. member in sw::FrameBuffer
/external/kotlinx.coroutines/kotlinx-coroutines-core/jvm/src/debug/internal/
DDebugProbesImpl.kt342 internal fun probeCoroutineResumed(frame: Continuation<*>) = updateState(frame, RUNNING) in <lambda>()
344 internal fun probeCoroutineSuspended(frame: Continuation<*>) = updateState(frame, SUSPENDED) in <lambda>()
346 private fun updateState(frame: Continuation<*>, state: String) { in <lambda>() method
357 updateState(owner, frame, state) in <lambda>()
375 info.updateState(state, frame as Continuation<*>) in <lambda>()
386 …private fun updateState(owner: CoroutineOwner<*>, frame: Continuation<*>, state: String) = corouti… in <lambda>() method
388 owner.info.updateState(state, frame) in <lambda>()
DDebugCoroutineInfoImpl.kt87 internal fun updateState(state: String, frame: Continuation<*>) { in updateState() method
/external/setupdesign/main/src/com/google/android/setupdesign/view/
DNavigationBarButton.java161 boolean needsInvalidateForState = updateState(); in setState()
167 if (updateState()) { in setTintListCompat()
172 private boolean updateState() { in updateState() method in NavigationBarButton.TintedDrawable
/external/kotlinx.coroutines/kotlinx-coroutines-core/common/src/flow/
DStateFlow.kt262 set(value) { updateState(null, value ?: NULL) }
265 updateState(expect ?: NULL, update ?: NULL) in compareAndSet()
267 private fun updateState(expectedState: Any?, newState: Any): Boolean { in compareAndSet() method
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp268 ANGLE_TRY(mRenderer->getStateManager()->updateState( in drawArrays()
280 ANGLE_TRY(mRenderer->getStateManager()->updateState(context, mode, first, count, in drawArraysInstanced()
294 ANGLE_TRY(mRenderer->getStateManager()->updateState(context, mode, first, count, in drawArraysInstancedBaseInstance()
320 ANGLE_TRY(mRenderer->getStateManager()->updateState( in drawElementsImpl()
328 ANGLE_TRY(mRenderer->getStateManager()->updateState(context, mode, 0, indexCount, indexType, in drawElementsImpl()
421 ANGLE_TRY(mRenderer->getStateManager()->updateState( in drawArraysIndirect()
429 ANGLE_TRY(mRenderer->getStateManager()->updateState( in drawArraysIndirect()
461 ANGLE_TRY(mRenderer->getStateManager()->updateState( in drawElementsIndirect()
469 ANGLE_TRY(mRenderer->getStateManager()->updateState(context, mode, 0, 0, type, nullptr, 0, in drawElementsIndirect()
477 ANGLE_TRY(mRenderer->getStateManager()->updateState( \
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DStateManager11.h235 angle::Result updateState(const gl::Context *context,
DStateManager11.cpp2164 angle::Result StateManager11::updateState(const gl::Context *context, in updateState() function in rx::StateManager11
/external/kotlinx.coroutines/kotlinx-coroutines-core/jvm/src/internal/
DThreadContext.kt42 private val updateState = constant
72 context.fold(ThreadState(context, countOrElement), updateState) in threadContextElements()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h119 angle::Result updateState(const gl::Context *context, gl::PrimitiveMode drawMode);
DRenderer9.cpp1085 angle::Result Renderer9::updateState(const gl::Context *context, gl::PrimitiveMode drawMode) in updateState() function in rx::Renderer9
3083 ANGLE_TRY(updateState(context, mode)); in genericDrawElements()
3113 ANGLE_TRY(updateState(context, mode)); in genericDrawArrays()
/external/llvm-project/clang/lib/CodeGen/
DTargetInfo.cpp9499 void updateState(const ABIArgInfo &Info, QualType Ty, CCState &State) const { in updateState() function in __anona0595d681911::ARCABIInfo
9520 updateState(FI.getReturnInfo(), FI.getReturnType(), State); in computeInfo()
9523 updateState(I.info, I.type, State); in computeInfo()