Searched refs:updateStorage (Results 1 – 4 of 4) sorted by relevance
203 virtual angle::Result updateStorage(const gl::Context *context) = 0;327 angle::Result updateStorage(const gl::Context *context) override;457 angle::Result updateStorage(const gl::Context *context) override;591 angle::Result updateStorage(const gl::Context *context) override;720 angle::Result updateStorage(const gl::Context *context) override;837 angle::Result updateStorage(const gl::Context *context) override;877 angle::Result updateStorage(const gl::Context *context) override;922 angle::Result updateStorage(const gl::Context *context) override;
100 ANGLE_TRY(updateStorage(context)); in getNativeTexture()461 ANGLE_TRY(updateStorage(context)); in generateMipmap()487 ANGLE_TRY(updateStorage(context)); in generateMipmapUsingImages()509 ANGLE_TRY(updateStorage(context)); in generateMipmapUsingImages()550 ANGLE_TRY(updateStorage(context)); in generateMipmapUsingImages()1320 ANGLE_TRY(updateStorage(context)); in setStorage()1503 ANGLE_TRY(updateStorage(context)); in initializeStorage()1560 angle::Result TextureD3D_2D::updateStorage(const gl::Context *context) in updateStorage() function in rx::TextureD3D_2D2061 ANGLE_TRY(updateStorage(context)); in setStorage()2165 ANGLE_TRY(updateStorage(context)); in initializeStorage()[all …]
223 this->updateStorage(); in SkParticleEffect()226 void SkParticleEffect::updateStorage() { in updateStorage() function in SkParticleEffect357 this->updateStorage(); in advanceTime()
187 void updateStorage();