Searched refs:useCompactTransform (Results 1 – 1 of 1) sorted by relevance
320 bool useCompactTransform = matrix.isScaleTranslate() && !shaderCaps.reducedShaderMode(); in write_vertex_position() local324 useCompactTransform ? kFloat4_GrSLType in write_vertex_position()331 if (useCompactTransform) { in write_vertex_position()348 SkASSERT(!useCompactTransform); in write_vertex_position()356 if (useCompactTransform) { in write_vertex_position()