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Searched refs:useImage2DFunction (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DShaderD3D.h61 bool useImage2DFunction(const std::string &functionName) const;
DDynamicImage2DHLSL.cpp832 if (shaderD3D->useImage2DFunction(Image2DHLSLGroupFunctionName(textureGroup, IMAGE2DSIZE))) in OutputHLSLImage2DUniformGroup()
838 if (shaderD3D->useImage2DFunction(Image2DHLSLGroupFunctionName(textureGroup, IMAGE2DLOAD))) in OutputHLSLImage2DUniformGroup()
843 if (shaderD3D->useImage2DFunction(Image2DHLSLGroupFunctionName(textureGroup, IMAGE2DSTORE))) in OutputHLSLImage2DUniformGroup()
DShaderD3D.cpp233 bool ShaderD3D::useImage2DFunction(const std::string &functionName) const in useImage2DFunction() function in rx::ShaderD3D